https://github.com/deccer/opengl-getting-started
Proper OpenGL Getting Started.
https://github.com/deccer/opengl-getting-started
answers cpp dsa guide modern-opengl opengl opengl46 questions-and-answers
Last synced: 8 months ago
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Proper OpenGL Getting Started.
- Host: GitHub
- URL: https://github.com/deccer/opengl-getting-started
- Owner: deccer
- License: mit
- Created: 2023-01-07T11:35:12.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-11-30T21:08:25.000Z (about 2 years ago)
- Last Synced: 2025-04-22T21:05:53.132Z (8 months ago)
- Topics: answers, cpp, dsa, guide, modern-opengl, opengl, opengl46, questions-and-answers
- Language: C++
- Homepage:
- Size: 1.13 MB
- Stars: 11
- Watchers: 1
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# OpenGL Getting Started
## What is this?

## For whom is this for?
Beginners, people who struggle with copying learnopengl's tutorial about vertex array objects and vertex buffers, failing to render more than one object
## What do you need?
- `CMake`
- for VSCode the `CMake Tools` extension from Microsoft
- a compiler of your choice (`clang`, `gcc`, `msvc`)
## Assumptions
This project template assumes the following things
- Your GPU supports `OpenGL 4.6`