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https://github.com/deccer/xacor

Experimental Game Engine
https://github.com/deccer/xacor

csharp d3d11 dotnet-core dx11 dx12 educational-project educational-software game-engine graphics-programming opengl33 opengl46 vulkan

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Experimental Game Engine

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README

        

# Xacor
![build-windows](https://github.com/deccer/Xacor/workflows/build-windows/badge.svg) ![build-ubuntu](https://github.com/deccer/Xacor/workflows/build-ubuntu/badge.svg) ![build-macos](https://github.com/deccer/Xacor/workflows/build-macos/badge.svg)
[![CodeFactor](https://www.codefactor.io/repository/github/deccer/xacor/badge)](https://www.codefactor.io/repository/github/deccer/xacor)

![Experimental Game Engine](Resources/AppLogo/Xacor_Logo.png)

Xacor an experimental game-engine. This is a purly educational project for learning and experimental purposes.
The goal is to provide a fully abstracted engine, which can run on various backends such as

- [D3D11](Xacor.Graphics.DX11/README.md)
- [OpenGL 4.6](Xacor.Graphics.GL46/README.md)
- [OpenGL 3.3](Xacor.Graphics.GL33/README.md)

- [D3D12](Xacor.Graphics.DX12/README.md)
- [Vulkan](Xacor.Graphics.VK/README.md)

At the moment `D3D11` and `OpenGL 4.6` are the most complete backends.