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https://github.com/decentraland-scenes/bird-field
A scene where birds fly up in the air based on their relative distance to the player.
https://github.com/decentraland-scenes/bird-field
Last synced: about 1 month ago
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A scene where birds fly up in the air based on their relative distance to the player.
- Host: GitHub
- URL: https://github.com/decentraland-scenes/bird-field
- Owner: decentraland-scenes
- License: apache-2.0
- Created: 2022-06-29T11:41:59.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-06-30T12:48:10.000Z (over 2 years ago)
- Last Synced: 2024-05-02T17:52:44.311Z (8 months ago)
- Language: TypeScript
- Size: 24.5 MB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- Awesome-Repository - Bird field
README
# Bird Field
_demo of the bird scaring scene running in preview._![demo](https://github.com/decentraland-scenes/bird-field/blob/main/screenshots/bird.gif)
## Description
Bird field is a scene where a large number of animated objects react to the player's proximity. In this scene the birds hanging around the scene fly up based on how close the player gets to them. The proximity effect can easily be extended to other use cases /art installations.## Instructions
**In the scene**
Run around and watch as the birds react to your proximity by flying up into the air. Use your mouse to look around and W A S D keys on your keyboard to move forward, left, backward and right respectively. To jump, press the Space key.
## Try it out
**Install the CLI**
Download and install the Decentraland CLI by running the following command:
```
$ npm i -g decentraland
```**Previewing the scene**
Download this example and navigate to its directory, then run:
```
$ dcl start
```