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https://github.com/deflatedpickle/fishsuck
It's a physics engine.
https://github.com/deflatedpickle/fishsuck
physics physics-2d physics-3d physics-engine physics-simulation
Last synced: 7 days ago
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It's a physics engine.
- Host: GitHub
- URL: https://github.com/deflatedpickle/fishsuck
- Owner: DeflatedPickle
- License: bsd-3-clause
- Created: 2018-12-03T18:36:12.000Z (about 6 years ago)
- Default Branch: kotlin
- Last Pushed: 2021-09-17T00:46:10.000Z (over 3 years ago)
- Last Synced: 2024-12-13T02:13:42.628Z (2 months ago)
- Topics: physics, physics-2d, physics-3d, physics-engine, physics-simulation
- Language: Kotlin
- Size: 649 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# fishsuck
It's a physics engine> Though this engine is written to be 3D, all the supplied renderer's are 2D
## Deconstruction
```
+ + + + + + + + + +
+ +
+ @ @ @ @ @ @ @ +
+ @ $ $ $ $ @ +
+ @ $ $ $ @ +
+ @ $ $ $ $ @ +
+ @ $ $ $ @ +
+ @ @ @ @ @ @ @ +
+ +
+ + + + + + + + + +
````+` = Space
`@` = Body
`$` = Shape/s