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https://github.com/defold/sample-normal-maps-2d


https://github.com/defold/sample-normal-maps-2d

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# 2D normal mapping

This sample project shows how to use a sprite material with multiple samplers and textures to achieve a normal mapped 2D light effect.

Demo: https://defold.com/sample-normal-maps-2d/

## Credits
* Animated character: [FlexYourBrain](https://github.com/FlexYourBrain)
* Cobblestone texture: [LearnWebGPU-Elie Michel](https://eliemichel.github.io/LearnWebGPU/basic-3d-rendering/lighting-and-material/normal-mapping.html#normal-mapping)