https://github.com/deifactor/lufasu
A path tracer written in Rust. Based on _Ray Tracing in a Weekend_ by Peter Shirley.
https://github.com/deifactor/lufasu
Last synced: about 1 month ago
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A path tracer written in Rust. Based on _Ray Tracing in a Weekend_ by Peter Shirley.
- Host: GitHub
- URL: https://github.com/deifactor/lufasu
- Owner: deifactor
- Created: 2019-07-13T00:59:34.000Z (almost 7 years ago)
- Default Branch: main
- Last Pushed: 2022-01-28T00:10:59.000Z (over 4 years ago)
- Last Synced: 2025-10-27T16:43:08.174Z (8 months ago)
- Language: Rust
- Size: 23.4 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
A toy raytracer written in Rust based off [_Ray Tracing in a
Weekend_](http://www.realtimerendering.com/raytracing/Ray%20Tracing%20in%20a%20Weekend.pdf).
Unlike the book, it uses a library for vectors (but not collisions or
raycasting) and color math, since those are just boring and tedious to do by
hand.
## What's in a name?
It's the main character of *A Wild Last Boss Appeared!*, a surprisingly good
isekai manga that I've been enjoying.