https://github.com/deivaxxx/nvfolia
A fork of Folia that supports the Bukkit API and 90% of Spigot/Paper plugins
https://github.com/deivaxxx/nvfolia
bukkit canvasmc-fork minecraft-multithreading necovanilla paper-fork papermc pufferfish-fork
Last synced: 11 months ago
JSON representation
A fork of Folia that supports the Bukkit API and 90% of Spigot/Paper plugins
- Host: GitHub
- URL: https://github.com/deivaxxx/nvfolia
- Owner: deivaxxx
- Created: 2025-07-14T15:11:04.000Z (12 months ago)
- Default Branch: main
- Last Pushed: 2025-07-14T21:46:50.000Z (12 months ago)
- Last Synced: 2025-07-14T23:19:52.709Z (12 months ago)
- Topics: bukkit, canvasmc-fork, minecraft-multithreading, necovanilla, paper-fork, papermc, pufferfish-fork
- Language: Java
- Homepage:
- Size: 20.5 MB
- Stars: 2
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README

# NVFolia 🌴 1.21.5 - 1.21.7 Spigot Plugins Support
A fork of Folia that supports the Bukkit API and 90% of Spigot/Paper plugins
## I am not an official developer of Folia core. I am just creating a fork of it that will help run 90% of plugins on a multithreaded core.
Please! The NVFolia is in effective development, and when using it, save a backup of the world
Most plugins have a multithreaded Folia compatibility setting, I'm building an API that runs entirely on Paper/Spigot but adds all of Folia's functionality
# The core is in Alpha Testing!
Planned supported versions 1.21.5 - 1.21.7
### 🫒 I also use a simplified version of CanvasMC and the PufferFish API.
```CanvasMc``` - A redesigned system that powers Folia
```Pufferfish```-Adding DAB system and optimizing asynchronous chunk appearance
```Paper``` - The integral structure of the nucleus
```PurPur``` - For more detailed server settings
```LeafMC``` - Used to spawn mobs asynchronously and speed up single-threaded minecraft connection
```Folia``` - The main core used for NVFolia branding
## The core was specially created for the server
play.necovanilla.ru
### What does the NVFolia multithreaded core do, each dimension has its own thread and chunk too. Now if a player is located and loads 16 chunks, then his TPS will be the same as in these 16 chunks. Other players who load their chunks will have their own TPS