https://github.com/demindiro/ownwar
Vehicular combat building game
https://github.com/demindiro/ownwar
game godot
Last synced: over 1 year ago
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Vehicular combat building game
- Host: GitHub
- URL: https://github.com/demindiro/ownwar
- Owner: Demindiro
- License: agpl-3.0
- Created: 2021-07-12T14:51:31.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2021-07-23T20:42:33.000Z (about 5 years ago)
- Last Synced: 2025-04-15T10:12:47.732Z (over 1 year ago)
- Topics: game, godot
- Language: GDScript
- Homepage: https://www.indiedb.com/games/own-war
- Size: 232 MB
- Stars: 6
- Watchers: 4
- Forks: 3
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
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README
# Own War
_Vehicular combat building game_
In _Own War_ you create vehicles from basic blocks and drive them into battle
against other players.
The game is *libre* software: the AGPLv3 license permits you to do whatever
you want with the source code provided you grant the same permissions to other
people.
It is recommended to read `TUTORIAL.md` to get started.
## Features
* You can create any vehicle using basic blocks. There are quite a few blocks to
give your creations detail as well as functional blocks such as wheels, weapons,
...
* The damage system is voxel-based: vehicles are torn down block-by-block.
* The game supports multiplayer. You can join any server and host your own too.
* Since the game is entirely free (as in [freedom][gnu free sw]) you can modify
it to any extent. In fact, I highly encourage people to tinker with it and
experiment with what works & doesn't work.
## Building the game.
There are 3 major tools & libraries needed:
* The Rapier physics engine, which requires the Godot engine to be compiled
from source (see https://github.com/Demindiro/godot\_rapier3d)
* The source code of Godot 3.3 (https://github.com/godotengine/godot/tree/3.3)
* The **nightly** Rust toolchain to compile the GDNative libraries.
The instructions provided below should work for any platform but have only
been tested for Linux so far.
### Building on Linux
1) Get the source code for Godot & the Rapier module. Follow the instructions
in the `README` of `godot_rapier3d` to build the engine.
2) Apply the patches in `patch/godot` to the Godot source.
3) Use the `Makefile` in this repository to build the game.
## Downloads
You can find stable releases [here](https://github.com/Demindiro/OwnWar/releases)
## Gallery





[gnu free sw]: https://www.gnu.org/philosophy/free-sw.en.html