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https://github.com/dennissmolek/psrdnoise
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
https://github.com/dennissmolek/psrdnoise
Last synced: 3 months ago
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Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
- Host: GitHub
- URL: https://github.com/dennissmolek/psrdnoise
- Owner: DennisSmolek
- Fork: true (stegu/psrdnoise)
- Created: 2022-02-17T13:00:39.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2022-07-04T16:28:59.000Z (over 2 years ago)
- Last Synced: 2024-01-11T11:52:01.252Z (12 months ago)
- Language: GLSL
- Size: 23.2 MB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0