https://github.com/denyskryvytskyi/bulletshot
Multhithreading 2d graphics visualization of bullets and walls collisions
https://github.com/denyskryvytskyi/bulletshot
2d-graphics 2d-physics cpp game-engine gdm glfw imgui opengl physics visualization
Last synced: 3 months ago
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Multhithreading 2d graphics visualization of bullets and walls collisions
- Host: GitHub
- URL: https://github.com/denyskryvytskyi/bulletshot
- Owner: denyskryvytskyi
- Created: 2020-12-02T09:35:07.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2021-05-22T16:36:57.000Z (about 4 years ago)
- Last Synced: 2025-01-11T16:30:04.290Z (5 months ago)
- Topics: 2d-graphics, 2d-physics, cpp, game-engine, gdm, glfw, imgui, opengl, physics, visualization
- Language: C++
- Homepage:
- Size: 1.96 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Bulletshot
2d graphics visualization of bullets and walls collisions.
## Getting Started
Windows and Visual Studio 2019 tested only.You can clone repository using git (**`--recursive`** is required to fetch all of the submodules):
`git clone --recursive https://github.com/kryvytskyidenys/ElvenEngine`
Run vs2019-Win-GenProject.bat file from the scripts folder to build the solution.
## Third party libraries
| Lib | |
| ------ | ------ |
| [premake](https://github.com/premake/premake-core) | build configuration |
| [GLFW](https://github.com/kryvytskyidenys/glfw) | windows, OpenGL contexts and handle input |
| [Glad](https://glad.dav1d.de/) | OpenGL loader |
| [Deat ImGui](https://github.com/kryvytskyidenys/imgui) | library using for GUI |
| [GDM](https://github.com/kryvytskyidenys/gdm) | my custom 3D mathematics library |## Demo
