https://github.com/depp/sglib
SGLib Video Game Framework
https://github.com/depp/sglib
Last synced: 2 months ago
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SGLib Video Game Framework
- Host: GitHub
- URL: https://github.com/depp/sglib
- Owner: depp
- License: bsd-2-clause
- Created: 2014-08-22T22:28:07.000Z (almost 12 years ago)
- Default Branch: master
- Last Pushed: 2014-12-11T05:38:46.000Z (over 11 years ago)
- Last Synced: 2025-01-27T11:46:07.685Z (over 1 year ago)
- Language: C
- Size: 5.22 MB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# SGLib
This is a framework for building games.
It manages the OpenGL context, image loading, audio decoding, and text rendering.
A lot of the functionality in this framework is redundant with other frameworks like LibSDL.
You are not expected to care about this framework.
I use it for Ludum Dare.
## Requirements
Linux:
* SDL 2.0
* Pango (with Cairo backend)
* OpenGL
* LibPNG and LibJPEG libraries
* Ogg, Vorbis, and Opus libraries
Mac OS X:
* Mac OS X 10.5 or more recent
* Universal, tested on PowerPC and Intel processors
Windows:
* Windows XP SP3 or more recent