https://github.com/depthbomb/nointeractdelay
A simple mod for Lethal Company that removes the "cooldown" between interacting with objects.
https://github.com/depthbomb/nointeractdelay
Last synced: 8 months ago
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A simple mod for Lethal Company that removes the "cooldown" between interacting with objects.
- Host: GitHub
- URL: https://github.com/depthbomb/nointeractdelay
- Owner: depthbomb
- License: mit
- Created: 2024-01-13T09:14:47.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-01-13T21:28:41.000Z (over 2 years ago)
- Last Synced: 2025-10-14T06:10:02.036Z (8 months ago)
- Language: C#
- Size: 16.6 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
# NoInteractDelay
A simple mod that removes the "cooldown" between interacting with objects. This includes objects in the world (such as buttons, the company bell, etc.) and held objects (air horn, clown horn, etc.).
As far as I know this _shouldn't_ give you any sort of advantage, but if you fear it might then get your friends to install the mod as well.
This is my first attempt at, really, any type of video game modding so I decided to start small.
### Links
- [Thunderstore Mod Page](https://thunderstore.io/c/lethal-company/p/CaprineLogic/NoInteractDelay/)
- [GitHub Repository](https://github.com/depthbomb/NoInteractDelay)