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https://github.com/derekcoder/tapticc

Easy way to use haptic feedback through Taptic Engine in iOS.
https://github.com/derekcoder/tapticc

haptic-feedback ios swift taptic-engine

Last synced: 5 months ago
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Easy way to use haptic feedback through Taptic Engine in iOS.

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# Tapticc

[![CI Status](https://img.shields.io/travis/derekcoder@gmail.com/Tapticc.svg?style=flat)](https://travis-ci.org/derekcoder@gmail.com/Tapticc)
[![Version](https://img.shields.io/cocoapods/v/Tapticc.svg?style=flat)](https://cocoapods.org/pods/Tapticc)
[![License](https://img.shields.io/cocoapods/l/Tapticc.svg?style=flat)](https://cocoapods.org/pods/Tapticc)
[![Platform](https://img.shields.io/cocoapods/p/Tapticc.svg?style=flat)](https://cocoapods.org/pods/Tapticc)

## Example

To run the example project, clone the repo, and run `pod install` from the Example directory first.

## Requirements

- iOS 10.0+
- iPhone 7+
- Swift 4.2+

## Installation

Tapticc is available through [CocoaPods](https://cocoapods.org). To install
it, simply add the following line to your Podfile:

### Swift 5.0

```ruby
pod 'Tapticc', '~> 1.1'
```

### Swift 4.2

```ruby
pod 'Tapticc', '1.0'
```

## Usage

### Create haptics to simulate physical impacts

impact

### Create haptics to communicate successes, failures, and warnings

notification

### Create haptics to indicate a change in selection

selection

### Prepare

prepare

> The `prepare()` method is optional; however, it is highly recommended. Calling this method helps ensure that your feedback has the lowest possible latency.

## Apps Using Tapticc

#### Please tell me or make pull request if you use this library in your application 😉

|Grape|
| :---: |
| [Coderx for GitHub](https://itunes.apple.com/app/apple-store/id1371929193?mt=8) |

## Author

- Twitter: [@derekcoder_](https://twitter.com/derekcoder_)
- Weibo: [@derekcoder](https://weibo.com/u/6155322764)
- Email: derekcoder@gmail.com

## License

Tapticc is available under the MIT license. See the LICENSE file for more info.