https://github.com/dev7355608/gm-vision
Foundry VTT Module: A toggleable mode for GMs that increases brightness and reveals fog and tokens.
https://github.com/dev7355608/gm-vision
foundry-vtt foundry-vtt-module
Last synced: about 2 months ago
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Foundry VTT Module: A toggleable mode for GMs that increases brightness and reveals fog and tokens.
- Host: GitHub
- URL: https://github.com/dev7355608/gm-vision
- Owner: dev7355608
- License: mit
- Created: 2023-03-08T19:02:02.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2024-11-01T12:15:35.000Z (7 months ago)
- Last Synced: 2025-03-18T10:51:28.368Z (2 months ago)
- Topics: foundry-vtt, foundry-vtt-module
- Language: JavaScript
- Homepage: https://foundryvtt.com/packages/gm-vision
- Size: 123 KB
- Stars: 5
- Watchers: 1
- Forks: 0
- Open Issues: 6
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
[](https://github.com/dev7355608/gm-vision/releases/latest)

[](https://forge-vtt.com/bazaar#package=gm-vision)
[](LICENSE)# GM Vision (Foundry VTT Module)
This module adds a toggleable mode for GMs that ...
- increases the brightness of the scene,
- reveals the fog of war, and
- shows all tokens even if they wouldn't be visible normally from the perspective of the controlled token(s).Tokens that wouldn't be visible normally are highlighted by a hatched overlay.

The mode can be toggled by a keybinding (default: `CTRL+G`), by right-clicking the lighting controls button, or with a script macro. The light bulb icon of the lighting controls button indicates whether it's active (
: inactive;
: active).
```js
game.settings.set("gm-vision", "active", !game.settings.get("gm-vision", "active"));
```