https://github.com/deved2/devsoundadvance
Work in progress sound driver for Game Boy Advance
https://github.com/deved2/devsoundadvance
Last synced: 10 months ago
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Work in progress sound driver for Game Boy Advance
- Host: GitHub
- URL: https://github.com/deved2/devsoundadvance
- Owner: DevEd2
- License: mit
- Created: 2024-05-01T01:50:38.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-05-15T01:01:54.000Z (almost 2 years ago)
- Last Synced: 2025-06-09T05:03:55.394Z (11 months ago)
- Language: Assembly
- Size: 788 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# DevSound Advance
Work in progress sound driver for Game Boy Advance. Currently not in a working state.
## Dependencies
- devkitPro
- devkitPro's gba-dev package
- GNU Make
## Building
Just run `make`.
## "API" "documentation"
NOTE: Make sure to `#include "devsound.h"`.
To initialize sound: `DS_Init();`
To load a song (replace `id` with the ID of the song to play): `DS_LoadSong(id);`
To stop a song: `DS_Stop();`
Call this every VBlank to update sound registers: `DS_Update();`