https://github.com/devpoodle/local-library
Godot 4 plugin that adds a "Local Library" menu. It allows you to import assets into your project from a local folder.
https://github.com/devpoodle/local-library
godot godot-addon godot-engine godot-plugin
Last synced: 11 months ago
JSON representation
Godot 4 plugin that adds a "Local Library" menu. It allows you to import assets into your project from a local folder.
- Host: GitHub
- URL: https://github.com/devpoodle/local-library
- Owner: DevPoodle
- License: mit
- Created: 2023-04-02T00:28:59.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2025-04-01T15:30:07.000Z (about 1 year ago)
- Last Synced: 2025-04-01T16:41:08.972Z (about 1 year ago)
- Topics: godot, godot-addon, godot-engine, godot-plugin
- Language: GDScript
- Homepage:
- Size: 15.6 KB
- Stars: 3
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Godot 4 Local Library Plugin
This Godot 4.2 plugin adds a "Local Library" menu. It allows you to import locally stored assets into your Godot project.
Your "local library" is stored in the editor settings directory, the same place as script templates.