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https://github.com/dhepper/font8x8
8x8 monochrome bitmap fonts for rendering
https://github.com/dhepper/font8x8
Last synced: 3 months ago
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8x8 monochrome bitmap fonts for rendering
- Host: GitHub
- URL: https://github.com/dhepper/font8x8
- Owner: dhepper
- Created: 2012-02-12T10:25:50.000Z (almost 13 years ago)
- Default Branch: master
- Last Pushed: 2023-07-27T15:58:57.000Z (over 1 year ago)
- Last Synced: 2024-08-03T01:37:49.679Z (6 months ago)
- Language: Objective-C
- Homepage:
- Size: 17.6 KB
- Stars: 518
- Watchers: 21
- Forks: 72
- Open Issues: 4
-
Metadata Files:
- Readme: README
Awesome Lists containing this project
README
8x8 monochrome bitmap font for rendering
=========================================A collection of header files containing a 8x8 bitmap font.
font8x8.h contains all available characters
font8x8_basic.h contains unicode points U+0000 - U+007F
font8x8_latin.h contains unicode points U+0000 - U+00FFAuthor: Daniel Hepper
License: Public DomainEncoding
========
Every character in the font is encoded row-wise in 8 bytes.The least significant bit of each byte corresponds to the first pixel in a
row.The character 'A' (0x41 / 65) is encoded as
{ 0x0C, 0x1E, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x00}0x0C => 0000 1100 => ..XX....
0X1E => 0001 1110 => .XXXX...
0x33 => 0011 0011 => XX..XX..
0x33 => 0011 0011 => XX..XX..
0x3F => 0011 1111 => xxxxxx..
0x33 => 0011 0011 => XX..XX..
0x33 => 0011 0011 => XX..XX..
0x00 => 0000 0000 => ........To access the nth pixel in a row, right-shift by n.
. . X X . . . .
| | | | | | | |
(0x0C >> 0) & 1 == 0-+ | | | | | | |
(0x0C >> 1) & 1 == 0---+ | | | | | |
(0x0C >> 2) & 1 == 1-----+ | | | | |
(0x0C >> 3) & 1 == 1-------+ | | | |
(0x0C >> 4) & 1 == 0---------+ | | |
(0x0C >> 5) & 1 == 0-----------+ | |
(0x0C >> 6) & 1 == 0-------------+ |
(0x0C >> 7) & 1 == 0---------------+Renderer
========
To visualize the font, a simple renderer is included in render.c$ gcc render.c -o render
$ ./render 65
XX
XXXX
XX XX
XX XX
XXXXXX
XX XX
XX XXCredits
=======
These header files are directly derived from an assembler file fetched from:
http://dimensionalrift.homelinux.net/combuster/mos3/?p=viewsource&file=/modules/gfx/font8_8.asmOriginal header:
; Summary: font8_8.asm
; 8x8 monochrome bitmap fonts for rendering
;
; Author:
; Marcel Sondaar
; International Business Machines (public domain VGA fonts)
;
; License:
; Public Domain
;