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https://github.com/dibsthegreat/portfolio_2024
Welcome to the source code of my portfolio! Make sure to checkout my README section.
https://github.com/dibsthegreat/portfolio_2024
aceternity-ui framermotion javacsript nextjs14 react tailwindcss typescript vercel-deployment
Last synced: 27 days ago
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Welcome to the source code of my portfolio! Make sure to checkout my README section.
- Host: GitHub
- URL: https://github.com/dibsthegreat/portfolio_2024
- Owner: DibsTHEgreat
- Created: 2024-05-21T03:47:30.000Z (6 months ago)
- Default Branch: master
- Last Pushed: 2024-10-17T04:45:20.000Z (about 1 month ago)
- Last Synced: 2024-10-19T06:58:57.265Z (about 1 month ago)
- Topics: aceternity-ui, framermotion, javacsript, nextjs14, react, tailwindcss, typescript, vercel-deployment
- Language: TypeScript
- Homepage: https://divyacodes.com/
- Size: 23.3 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
## π€Έ Hi I'm Divya Pateliya
I am a motivated Computer Science and Business Management student with a strong foundation in problem-solving, communication, and computer literacy. I have a passion for Full-stack development and am not afraid to venture into different avenues, whether itβs data science or machine learning. I am actively seeking growth opportunities and thrive on gaining practical exposure through internships and client-driven projects. My goal is to continually expand my expertise and contribute effectively to any team or organization I am part of.## π Education
**The University of Lethbridge**, Lethbridge, AB 2020 β Present
*Bachelor of Science & Bachelor of Management*
*Computer Science & General Management*
*Current Co-operative Education Student*
*Cumulative GPA: 3.44/4.0*## βοΈ Tech Stack
- **Programming Languages:** C++, C#.NET, Python, TypeScript, JavaScript, SQL, HTML5
- **Frameworks and Libraries:** Tailwind CSS, MySQL, React, Next.js, Pandas, Matplotlib, Seaborn, Sklearn, Numpy, Plotly, Blazor, .NET Core
- **Tools and Platforms:** GitHub, Jupyter Notebook, Git, Vercel, Visual Studio/Code, Azure DevOps, Miro, Agile Methodology## πΌ My Relevant Experience
**Intern Software Developer** @ Arcurve Calgary, AB
Jan 2024 β Present
- Actively contribute to a Full-Stack Development project utilizing Blazor and .NET Core technologies.
- Develop and maintain an internal application aimed at streamlining critical business processes.
- Engage in Agile methodologies to ensure project efficiency and adaptability to changing requirements.
- Take ownership of both front-end and back-end responsibilities, ensuring a cohesive integration of user interfaces and backend functionalities.
- Collaborate with team members to brainstorm solutions, troubleshoot issues, and optimize code performance.
- Proactively identify and implement enhancements to improve application usability and performance.
- Demonstrate strong problem-solving skills to address technical challenges and meet project deadlines effectively.**Team-Lead** for a Client-Based Project
April 2024 β Present
- Lead a team of six members in the development of a Full-Stack SPA website for a client project.
- Utilize Agile methodologies to drive project progress, foster collaboration, and adapt to evolving client needs.
- Employ Next.js 13, TypeScript, React, and other technologies to create a dynamic and responsive client-focused platform.
- Manage client interactions and maintain clear communication channels to understand requirements, provide updates, and address feedback effectively.
- Coordinate team efforts, assign tasks, and ensure alignment with project timelines and goals.
- Provide mentorship and support to team members, fostering skill development and promoting a collaborative work environment.**Unity Apprentice** @ HELP US DEFEND
May 2022 β August 2022
- Volunteer-based work I did over the summer to help make demos for kid-friendly games
- Collaborated with a team to develop concepts for a game and how to implement it
- Developed efficient networking systems for team communication
- Focused on learning how to use C# and script objects on Unity