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https://github.com/diklor/advanced_radial_menu
https://github.com/diklor/advanced_radial_menu
advanced circle godot godot-engine godot-plugin godot4 godotengine node plugin popup procedural radial
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/diklor/advanced_radial_menu
- Owner: diklor
- License: apache-2.0
- Created: 2023-10-03T18:59:49.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-07-24T17:47:46.000Z (7 months ago)
- Last Synced: 2024-07-24T20:14:17.141Z (6 months ago)
- Topics: advanced, circle, godot, godot-engine, godot-plugin, godot4, godotengine, node, plugin, popup, procedural, radial
- Language: GDScript
- Homepage:
- Size: 659 KB
- Stars: 30
- Watchers: 1
- Forks: 3
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# advanced_radial_menu
Advanced radial menu node
# 1.2 Update!
* Controller support and mouse detection fixesusage
https://youtu.be/PgHafAvnUGw![icon](/preview.png)
What is **deadzone**?
![deadzone.jpg](https://i.postimg.cc/QCgLZL9k/fcc4ae0b.jpg)
The threshold of detection. For example, in the picture of the dedzone is 0.2, means the joystick needs to be pulled more
The values below or equals 0.2 will be ignored
## Support