https://github.com/dilmerv/csharpexercises
A repo to use as a playground for C# .NET Core Console Apps / .NET Core Web Apps
https://github.com/dilmerv/csharpexercises
csharp csharp-code
Last synced: about 1 year ago
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A repo to use as a playground for C# .NET Core Console Apps / .NET Core Web Apps
- Host: GitHub
- URL: https://github.com/dilmerv/csharpexercises
- Owner: dilmerv
- License: mit
- Created: 2022-03-25T15:17:29.000Z (about 4 years ago)
- Default Branch: master
- Last Pushed: 2023-04-26T04:03:36.000Z (about 3 years ago)
- Last Synced: 2025-04-29T11:57:31.407Z (about 1 year ago)
- Topics: csharp, csharp-code
- Homepage: https://www.youtube.com/dilmerv
- Size: 2.93 KB
- Stars: 4
- Watchers: 4
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# CSharpExercises
A repo to use as a playground for C# .NET Core Console Apps / .NET Core Web Apps
1. Create a new .NET Core Web API Service to handle retrieving information about players for your upcoming VR game.
2. Be sure to keep the project namespace within the StampinUp.Service.*
3. DATA should all be retrieved in JSON format
4. Player will have: id, email, name, country
5. Player will also be in multiple platforms so consider having: device id, device name, device purchased date
6. Data we would be interested in getting:
- An endpoint to retrieve all players
- An endpoint to retrieve players by id/email
- An endpoint to insert a new player into a memory collection
- An endpoint to update an existing players
7. All of the data can be kept in memory, but create a class to hold the player's information and inject it by using dependency injection.
8. How can we structure the player's data in a way that a player can have multiple platforms "VR Platform", "PS5 Platform", and still be able to function for all of those platforms.
9. Some of the users have a third party service, how can we get user data from https://gorest.co.in/ and integrate it into our VR game player's data?