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https://github.com/dinau/sdl3_nim

SDL3 wrapper for Nim language
https://github.com/dinau/sdl3_nim

experiment futhark nim opengl sdl-ttf sdl3 sdl3-ttf stb stb-image wip

Last synced: 4 days ago
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SDL3 wrapper for Nim language

Awesome Lists containing this project

README

        

- [sdl3_nim](#sdl3_nim)
- [Install](#install)
- [Build and run examples](#build-and-run-examples)
- [Develeopment : Generating SDL3 Nim header files with Futhark](#develeopment--generating-sdl3-nim-header-files-with-futhark)
- [My tools version](#my-tools-version)
- [Other SDL game tutorial platfromer project](#other-sdl-game-tutorial-platfromer-project)
- [Other project](#other-project)

### sdl3_nim

---

![alt](https://github.com/dinau/sdl3_nim/actions/workflows/windows.yml/badge.svg)

SDL3 wrapper for Nim language

This is highly work in progress and my experiment project.

- SDL3-3.1.10
- SDL_ttf 3.0.0
- Only on Windows OS at this moment
- Trying to use [ImGuin SDL3 example](https://github.com/dinau/imguin_examples#glfw_opengl3_image_load--sdl2_opengl3---sdl3_opengl3)

#### Install

---

First delete old version

```sh
nimble uninstall sdl3_nim
```

then

```sh
nimble install https://github.com/dinau/sdl3_nim
```

#### Build and run examples

---

```sh
git clone https://github.com/dinau/sdl3_nim
```

```sh
cd sdl3_nim
make
```

or

```sh
pwd sdl3_nim
cd examples/basic
make run
```

![alt](https://github.com/dinau/sdl3_nim/raw/main/src/private/img/basic-nim-sdl3.gif)

or

```sh
pwd
sdl3_nim
cd examples/platformer
make run
```

![alt](https://github.com/dinau/sdl3_nim/raw/main/src/private/img/platformer-nim-sdl3.gif)

#### Develeopment : Generating SDL3 Nim header files with Futhark

---

[The definition file of SDL3](src/sdl3_defs.nim) can be updated by yourself as follows,

1. Replace [src/private/SDL3](src/private/SDL3) with [latest officail SDL3 library](https://github.com/libsdl-org/SDL/releases)
1. [Install Futhark](https://github.com/PMunch/futhark#installation)
1. Generate definition file

```sh
pwd
sdl3_nim
make gen
```

`src/sdl3_defs.nim` will be generated.

#### My tools version

---

- Futhark 0.13.7
- nim-2.2.0
- Gcc.exe (Rev2, Built by MSYS2 project) 14.2.0

#### Other SDL game tutorial platfromer project

---

![ald](https://github.com/dinau/luajit-platformer/raw/main/img/platformer-luajit-sdl2.gif)

| Language | | Project |
| -------------------: | :---: | :----------------------------------------------------------------: |
| **Nim** | Compiler | [Nim-Platformer](https://github.com/dinau/nim-platformer) / [sdl3_nim](https://github.com/dinau/sdl3_nim) |
| **LuaJIT** | Script | [LuaJIT-Platformer](https://github.com/dinau/luajit-platformer) |
| **Nelua** | Compiler | [NeLua-Platformer](https://github.com/dinau/nelua-platformer) |
| **Zig** | Compiler | [Zig-Platformer](https://github.com/dinau/zig-platformer) WIP |

#### Other project

---

| Language | | Project |
| -------------------: | :---: | :----------------------------------------------------------------: |
| **Nim** | Compiler | [ImGuin](https://github.com/dinau/imguin), [Nimgl_test](https://github.com/dinau/nimgl_test), [Nim_implot](https://github.com/dinau/nim_implot) |
| **Lua** | Script | [LuaJITImGui](https://github.com/dinau/luajitImGui) |
| **Zig**, C lang. | Compiler | [Dear_Bindings_Build](https://github.com/dinau/dear_bindings_build) |
| **Zig** | Compiler | [ImGuinZ](https://github.com/dinau/imguinz) |
| **NeLua** | Compiler | [NeLuaImGui](https://github.com/dinau/neluaImGui) |
| **Python** | Script | [DearPyGui for 32bit WindowsOS Binary](https://github.com/dinau/DearPyGui32/tree/win32) |