https://github.com/diniamo/quick-screenshot
A small tool for instantly displaying screenshots you make.
https://github.com/diniamo/quick-screenshot
cmake qt qt6 screenshot screenshot-utility tray-application
Last synced: 23 days ago
JSON representation
A small tool for instantly displaying screenshots you make.
- Host: GitHub
- URL: https://github.com/diniamo/quick-screenshot
- Owner: diniamo
- License: gpl-3.0
- Created: 2021-10-29T11:52:48.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2021-11-24T08:06:14.000Z (over 3 years ago)
- Last Synced: 2025-02-11T22:02:02.944Z (3 months ago)
- Topics: cmake, qt, qt6, screenshot, screenshot-utility, tray-application
- Language: C++
- Homepage:
- Size: 68.4 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Quick Screenshot
A small tool for instantly displaying screenshots you make, potentially useful in gaming.# Usage
- Open the program.
- Type in the shortcut you would like to use. (It cannot include print screen because of a bug in qt/the library I use)
- Select which screen you want to screenshot, and which screen you want to display it on. Optionally check if they're correct with the `Preview Monitors` button.
- Use the shortcut you entered.# Building
I used **QT Creator** (version 5.0.2) with **QT6** (6.2.1) and **MinGW 8.1.0 64bit** to make, and compile this. Steps:
- Download the mentioned software using the Qt Maintenance Tool.
- Open the project in Qt creator, add the MinGW 8.1.0 64bit kit.
- You can build either the release or the debug version, the only difference being is that the debug version has a console when the program is ran, and the other one does not. (Though there aren't many debug messages, so it's probably best to use the release build)
- Run MinGW's `windeployqt.exe` on the exe for it to work on everyone's computer.# Known bugs
- The hotkey cannot include print screen because of a bug in qt/the library I use. (as mentioned above)
- Doesn't work for games yet (that's basically what I made it for lol)I'm gonna try a different library in hopes of fixing both of these issues.