Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/discord-zig/discord.zig

Discord library written in Zig
https://github.com/discord-zig/discord.zig

discord zig zig-library zig-package ziglang

Last synced: about 2 months ago
JSON representation

Discord library written in Zig

Awesome Lists containing this project

README

        

# Discord.zig

A high-performance bleeding edge Discord library in Zig, featuring full API coverage, sharding support, and fine-tuned parsing
* Sharding Support: Ideal for large bots, enabling distributed load handling.
* 100% API Coverage & Fully Typed: Offers complete access to Discord's API with strict typing for reliable and safe code.
* High Performance: Faster than whichever library you can name (WIP)
* Flexible Payload Parsing: Supports payload parsing through both zlib and zstd*.
* Language Agnostic: Primarily in Zig, but also compatible with JavaScript. (PERHAPS?)

```zig
const Client = @import("discord.zig").Client;
const Shard = @import("discord.zig").Shard;
const Discord = @import("discord.zig").Discord;
const Intents = Discord.Intents;
const std = @import("std");

fn ready(_: *Shard, payload: Discord.Ready) void {
std.debug.print("logged in as {s}\n", .{payload.user.username});
}

fn message_create(_: *Shard, message: Discord.Message) void {
std.debug.print("captured: {?s}\n", .{ message.content });
}

pub fn main() !void {
var tsa = std.heap.ThreadSafeAllocator{ .child_allocator = std.heap.c_allocator };

var handler = Client.init(tsa.allocator());
try handler.start(.{
.token = std.posix.getenv("TOKEN") orelse unreachable,
.intents = Intents.fromRaw(37379),
.run = .{ .message_create = &message_create, .ready = &ready },
.log = .yes,
.options = .{},
});
errdefer handler.deinit();
}

```
## Installation
```zig
// In your build.zig file
const exe = b.addExecutable(.{
.name = "marin",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});

const dzig = b.dependency("discord.zig", .{});

exe.root_module.addImport("discord.zig", dzig.module("discord.zig"));
```
TIP: make sure you use the latest Zig!

## contributing
Contributions are welcome! Please open an issue or pull request if you'd like to help improve the library.
* Support server: https://discord.gg/RBHkBt7nP5
* The original repo: https://codeberg.org/yuzu/discord.zig

## general roadmap
| Task | Status |
|-------------------------------------------------------------|--------|
| stablish good sharding support with buckets | ✅ |
| use the priority queues for handling ratelimits (half done) | ❌ |
| make the library scalable with a gateway proxy | ❌ |
| get a cool logo | ❌ |
| finish the event coverage roadmap | ❌ |

## event coverage roadmap
| Event | Support |
|----------------------------------------|---------|
| application_command_permissions_update | ❌ |
| auto_moderation_rule_create | ❌ |
| auto_moderation_rule_update | ❌ |
| auto_moderation_rule_delete | ❌ |
| auto_moderation_action_execution | ❌ |
| channel_create | ❌ |
| channel_update | ❌ |
| channel_delete | ❌ |
| channel_pins_update | ❌ |
| thread_create | ❌ |
| thread_update | ❌ |
| thread_delete | ❌ |
| thread_list_sync | ❌ |
| thread_member_update | ❌ |
| thread_members_update | ❌ |
| guild_audit_log_entry_create | ❌ |
| guild_create | ❌ |
| guild_update | ❌ |
| guild_delete | ❌ |
| guild_ban_add | ❌ |
| guild_ban_remove | ❌ |
| guild_emojis_update | ❌ |
| guild_stickers_update | ❌ |
| guild_integrations_update | ❌ |
| guild_member_add | ❌ |
| guild_member_remove | ❌ |
| guild_member_update | ❌ |
| guild_members_chunk | ❌ |
| guild_role_create | ❌ |
| guild_role_update | ❌ |
| guild_role_delete | ❌ |
| guild_scheduled_event_create | ❌ |
| guild_scheduled_event_update | ❌ |
| guild_scheduled_event_delete | ❌ |
| guild_scheduled_event_user_add | ❌ |
| guild_scheduled_event_user_remove | ❌ |
| integration_create | ❌ |
| integration_update | ❌ |
| integration_delete | ❌ |
| interaction_create | ❌ |
| invite_create | ❌ |
| invite_delete | ❌ |
| message_create: ?*const fn (message: Discord.Message) void | ✅ |
| message_update: ?*const fn (message: Discord.Message) void | ✅ |
| message_delete: ?*const fn (message: Discord.MessageDelete) void | ✅ |
| message_delete_bulk: ?*const fn (message: Discord.MessageDeleteBulk) void | ✅ |
| message_reaction_add | ❌ |
| message_reaction_remove | ❌ |
| message_reaction_remove_all | ❌ |
| message_reaction_remove_emoji | ❌ |
| presence_update | ❌ |
| stage_instance_create | ❌ |
| stage_instance_update | ❌ |
| stage_instance_delete | ❌ |
| typing_start | ❌ |
| user_update | ❌ |
| voice_channel_effect_send | ❌ |
| voice_state_update | ❌ |
| voice_server_update | ❌ |
| webhooks_update | ❌ |
| entitlement_create | ❌ |
| entitlement_update | ❌ |
| entitlement_delete | ❌ |
| message_poll_vote_add | ❌ |
| message_poll_vote_remove | ❌ |
| ready: Discord.Ready | ✅ |
| resumed | ❌ |
| any: []const u8 | ✅ |