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https://github.com/discordware/eris-sharder

A sharding manager for the JavaScript eris library
https://github.com/discordware/eris-sharder

bot cluster discord eris eris-sharder hacktoberfest sharding-manager

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A sharding manager for the JavaScript eris library

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eris-sharder


Discord
NPM version
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Dependencies
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NPM info


# About

eris-sharder is a powerful sharding manager for the discord Eris library. It uses Node.js's cluster module to spread shards evenly among all the cores.

# Installation and usage
To download eris-sharder, run `npm install eris-sharder --save`

To use eris-sharder, simply copy this code and place it in a file, in the same directory that you ran the npm install in:

```javascript
const Sharder = require('eris-sharder').Master;
const sharder = new Sharder(token, pathToMainFile, options);
```

## Options
| Name | Description |
| ------------- | ------------- |
| `token` | your discord bot token. It will be used to calculate how many shards to spawn and to pass it on to your main file. |
| `pathToMainFile` | path to a file that exports a class. The class must containt a method called "launch". In the constructor the only paramater you should put is for the bot. |
| `options.stats` | boolean. When set to true it enables stats output. |
| `options.webhooks` | Object.```{shard: {id: "webhookID", token: "webhookToken"}, cluster:{id: "webhookID", token: "webhookToken"}}```|
| `options.clientOptions` | A object of client options you want to pass to the Eris client constructor.|
| `options.clusters` | The number of how many clusters you want. Defaults to the amount of threads |
| `options.clusterTimeout` | Number of seconds between starting up clusters. Values lower than 5 may lead to an Invalid Session on first shard. |
| `options.shards` | The number of total shards you plan to run. Defaults to the amount that the gateway reccommends, taking into account `options.guildsPerShard` |
| `options.firstShardID` | ID of the first shard to start on this instance. Defaults to `0` |
| `options.lastShardID` | ID of the last shard to start on this instance. Defaults to `options.shards - 1` |
| `options.debug` | Boolean to enable debug logging.|
|`options.statsInterval` | Interval to release the stats event in milliseconds. Defaults to every minute
| `options.name` | Name to print on startup. By default it's "Eris-Sharder".|
| `options.guildsPerShard` | Number to calculate how many guilds per shard. Defaults to 1300. Overriden if you only have 1 shard.|

To see an example, click [here](https://github.com/Discord-Sharders/eris-sharder#example)

# IPC
eris-sharder supports a variety of IPC events. All IPC events can be used via `process.send({type: "event"});`

## Logging
eris-sharder supports the following IPC logging events.

| Name | Example | Description |
|-------|--------------------------------------------------|----------------------------------|
| log | `process.send({name: "log", msg: "example"});` | Logs to console with gray color. |
| info | `process.send({name: "info", msg: "example"});` | Logs to console in green color. |
| debug | `process.send({name: "debug", msg: "example"});` | Logs to console in cyan color. |
| warn | `process.send({name: "warn", msg: "example"});` | Logs to console in yellow color. |
| error | `process.send({name: "error", msg: "example"});` | Logs to console in red color. |

## Info
In every cluster when your code is loaded, if you extend the Base class you get access to `this.bot`, `this.clusterID`, and `this.ipc`. `this.ipc` has a couple methods which you can find very useful.

| Name | Example | Description |
|--------------|-------------------------------------------|---------------------------------------------------------------------------------------|
| register | `this.ipc.register(event, callback);` | Using this you can register to listen for events and a callback that will handle them |
| unregister | `this.ipc.unregister(event);` | Use this to unregister for an event |
| broadcast | `this.ipc.broadcast(name, message);` | Using this you can send a custom message to every cluster |
| sendTo | `this.ipc.sendTo(cluster, name, message)` | Using this you can send a message to a specific cluster |
| fetchUser | `await this.ipc.fetchUser(id)` | Using this you can search for a user by id on all clusters |
| fetchGuild | `await this.ipc.fetchGuild(id)` | Using this you can search for a guild by id on all clusters |
| fetchChannel | `await this.ipc.fetchChannel(id)` | Using this you can search for a channel by id on all clusters |

# Example
## Directory Tree
In this example the directory tree will look something like this:
```
Project/
├── node-modules/
│ ├── eris-sharder
|
├── src/
│ ├── main.js

├── index.js
```

## Example of main.js
```javascript
const Base = require('eris-sharder').Base;
class Class extends Base{
constructor(bot) {
super(bot);
}

launch() {

}

}

module.exports = Class;
```

## Example of index.js
```javascript
const Sharder = require('eris-sharder').Master;
const sharder = new Sharder("someToken", "/src/main.js", {
stats: true,
debug: true,
guildsPerShard: 1500,
name: "ExampleBot",
webhooks: {
shard: {
id: "webhookID",
token: "webhookToken"
},
cluster: {
id: "webhookID",
token: "webhookToken"
}
},
clientOptions: {
messageLimit: 150,
defaultImageFormat: "png"
}
});

sharder.on("stats", stats => {
console.log(stats);
});
```

## Starting the script

```
node index.js
```

## NOTICE

If you are using pm2 to run your script add the `-- --colors` option to enable the colorful logging.