https://github.com/discretetom/mirrortest
https://github.com/discretetom/mirrortest
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/discretetom/mirrortest
- Owner: DiscreteTom
- Created: 2023-08-22T12:42:21.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-08-22T13:01:35.000Z (almost 3 years ago)
- Last Synced: 2025-02-05T06:38:57.826Z (over 1 year ago)
- Language: C#
- Size: 799 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Minimal Repro of [Mirror's Issue #3588](https://github.com/MirrorNetworking/Mirror/issues/3588)
Repro steps:
1. Build a windows standalone build.
2. Start the server in Unity Editor.
3. Connect to the server with the standalone build.
4. In Unity Editor, the client's player's child's position.y is not 1.5.