https://github.com/discretetom/mirrortest
https://github.com/discretetom/mirrortest
Last synced: about 2 months ago
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- Host: GitHub
- URL: https://github.com/discretetom/mirrortest
- Owner: DiscreteTom
- Created: 2023-08-22T12:42:21.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2023-08-22T13:01:35.000Z (almost 2 years ago)
- Last Synced: 2025-02-05T06:38:57.826Z (4 months ago)
- Language: C#
- Size: 799 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Minimal Repro of [Mirror's Issue #3588](https://github.com/MirrorNetworking/Mirror/issues/3588)
Repro steps:
1. Build a windows standalone build.
2. Start the server in Unity Editor.
3. Connect to the server with the standalone build.
4. In Unity Editor, the client's player's child's position.y is not 1.5.