https://github.com/djdeveloperr/deno_gl
[WIP] WebGL API implementation for Deno, built on GLFW using FFI.
https://github.com/djdeveloperr/deno_gl
3d deno ffi glfw graphics opengl webgl webgl2 window
Last synced: about 1 month ago
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[WIP] WebGL API implementation for Deno, built on GLFW using FFI.
- Host: GitHub
- URL: https://github.com/djdeveloperr/deno_gl
- Owner: DjDeveloperr
- License: apache-2.0
- Created: 2021-12-26T15:21:15.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-01-27T18:44:59.000Z (over 3 years ago)
- Last Synced: 2025-03-31T01:51:15.179Z (2 months ago)
- Topics: 3d, deno, ffi, glfw, graphics, opengl, webgl, webgl2, window
- Language: TypeScript
- Homepage:
- Size: 3.13 MB
- Stars: 17
- Watchers: 1
- Forks: 1
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# deno_gl
WebGL API implementation for Deno, built on GLFW using FFI.
Currently does not support macOS because of the lack of native
OpenGL ES support. Feel free to contribute the support if you
can. Using something like [angle](https://github.com/google/angle)
is preferred.## TODO
There are couple of bugs to fix yet. Most of them are unknown, which simply
cause libraries like Tensorflow.js WebGL backend to return values zeroed out.## Usage
1. Make `dist` directory if it doesn't exist.
2. Download GLFW from [its website](https://www.glfw.org/) and place
`[lib]glfw3.[so|dll|dylib]` in `dist`.## License
Apache-2.0. Check [LICENSE](LICENSE) for more info.
Copyright 2022 © DjDeveloperr