https://github.com/dking07/fivem-advanced-flags-script
Applies the defined advancedflags.
https://github.com/dking07/fivem-advanced-flags-script
advancedflag cars fivem flags gta5 gta5online gtaonline gtarp gtav handling lua nopixel prodigy projecthomecoming projectrace projectstreet race
Last synced: 8 months ago
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Applies the defined advancedflags.
- Host: GitHub
- URL: https://github.com/dking07/fivem-advanced-flags-script
- Owner: Dking07
- Created: 2025-02-20T07:39:45.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2025-02-20T08:04:07.000Z (8 months ago)
- Last Synced: 2025-02-20T08:30:28.831Z (8 months ago)
- Topics: advancedflag, cars, fivem, flags, gta5, gta5online, gtaonline, gtarp, gtav, handling, lua, nopixel, prodigy, projecthomecoming, projectrace, projectstreet, race
- Homepage: https://dking.tebex.io/package/6695029
- Size: 0 Bytes
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# ADVANCED FLAGS SCRIPT [STANDALONE]
## DESCRIPTION
This script allows you to apply custom Advanced Flags to vehicles in FiveM, giving you full control over vehicle handling behaviors. Unlike other scripts, such as [SPEED GAIN FIX](https://github.com/Dking07/fivem-speed-gain-fix), this script enables you to define and apply any Advanced Flags you want.
## KEY FEATURES
* Customizable Advanced Flags: You can define and apply any Advanced Flags to vehicles, allowing you to fine-tune vehicle handling to your liking.
* Preset System: The script supports presets, enabling you to apply specific flags to specific vehicles.
* Blacklist System: You can blacklist certain vehicles from being affected by the script, ensuring that only the desired vehicles have their handling modified.
* Dynamic Application: The script dynamically applies the flags to vehicles as players enter them, ensuring that the changes are always active.
* Efficient Monitoring: The script continuously monitors vehicles to ensure that flags are only applied to valid entities, and it cleans up any references to deleted vehicles.
# HOW IT WORKS
* Configuration: The script is configured via the config.lua file, where you can define:
* Active Flags: The Advanced Flags you want to apply globally or to specific vehicles.
* Blacklist: A list of vehicles that should not be affected by the script.
* Presets: Custom presets that apply specific flags to specific vehicles.
* Flag Application: When a player enters a vehicle, the script checks if the vehicle is eligible for flag application (based on the blacklist or presets). If eligible, it applies the defined Advanced Flags to the vehicle's handling data.
* Monitoring: The script continuously monitors vehicles to ensure that flags are only applied to valid entities and cleans up any references to deleted vehicles.
## GET NOW
* [DOWNLOAD](https://dking.tebex.io/package/6695029)
## HOW TO INSTALL
* [Download](https://keymaster.fivem.net/asset-grants) script;
* Place it in the resources folder;
* Add 'ensure dk_advancedflags' (without quotes) to server.cfg.### MODIFICATIONS
* Add CCarHandlingData in the SubHandlingData section, like this:
```
```## CONFIG
* ### You can choose which flags will be applied through the configuration file.
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## DISCORD
### [Dking Warehouse](https://discord.gg/Rw6vjcXspG)
# COPYRIGHT
## BY [DKING](https://github.com/Dking07) 2025 ©