https://github.com/dking07/fivem-speed-gain-fix
Fix Vehicles Speeds Gain.
https://github.com/dking07/fivem-speed-gain-fix
cars fivem fix gta5 gta5online gtaonline gtarp gtav lua nopixel prodigy projecthomecoming projectrace projectstreet race speed
Last synced: 6 months ago
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Fix Vehicles Speeds Gain.
- Host: GitHub
- URL: https://github.com/dking07/fivem-speed-gain-fix
- Owner: Dking07
- Created: 2024-10-08T04:46:54.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-10-24T04:31:36.000Z (12 months ago)
- Last Synced: 2024-10-24T16:00:05.668Z (12 months ago)
- Topics: cars, fivem, fix, gta5, gta5online, gtaonline, gtarp, gtav, lua, nopixel, prodigy, projecthomecoming, projectrace, projectstreet, race, speed
- Homepage: https://dking.tebex.io/package/6511460
- Size: 41 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# SPEED GAIN FIX [STANDALONE]
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## DESCRIPTION
### Fix Vehicles Speed Gain.
## CHANGES
* Removes speed gains when going over bumps, potholes, and the like.
* Removes speed gain when using double clutching.
* Remove tire related bugs, such as the off-road tire increasing grip and preventing the vehicle from being lowered by shooting the wheels/suspension.## GET NOW
* [DOWNLOAD](https://dking.tebex.io/package/6575212)
## HOW TO INSTALL
* [Download](https://keymaster.fivem.net/asset-grants) script;
* Place it in the resources folder;
* Add 'ensure dk_speed_gain_fix' (without quotes) to server.cfg.## HOW TO USE
### To work, you need to modify the handlings that you want the script to take effect on.
### Modifications
* Remove the 'fDownforceModifier' line if it exists; (It's not necessary, but I recommend it)
* Add CCarHandlingData in the SubHandlingData section, like this:
```
```## CONFIG
* ### You can choose which effects will be applied through the configuration file.
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## PREVIEW
* [YouTube](https://www.youtube.com/watch?v=fsVIcKNVZi0)
## Discord
### [Dking Warehouse](https://discord.gg/Rw6vjcXspG)
## CHANGELOGS
### 1.1
* Changed the method for selecting flags, now each flag has an identifier;
* Added a blacklist to include vehicles that will not be affected by the flags, even if they have 'CCarHandlingData' present in their handling;
* Changed the logic of applying flags.### 1.2
* Added presets option. Now you can create presets with specific flags and vehicles.
### 1.3
* Improved the way flags are applied.
### 1.4
* Added a alternative to Disable Double Clutch.
# COPYRIGHT
## BY [DKING](https://github.com/Dking07) 2025 ©