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https://github.com/dmitmel/ccloader3


https://github.com/dmitmel/ccloader3

crosscode modloader

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# ccloader3

[![CI Status](https://github.com/dmitmel/ccloader3/workflows/CI/badge.svg)](https://github.com/dmitmel/ccloader3/actions?query=workflow:CI)

A temporary repository for _The Third Version of [CCLoader](https://github.com/CCDirectLink/CCLoader)_. Project is currently under construction. I promise, **there will be documentation here**.

**Precompiled builds can be downloaded from:** https://stronghold.openkrosskod.org/~dmitmel/ccloader3/

## Building from source

(This section may be moved in the future)

```bash
cd /somewhere/does/not/matter/where
git clone https://github.com/dmitmel/ultimate-crosscode-typedefs.git
cd ultimate-crosscode-typedefs
npm install
npm link

cd /somewhere/but/preferably/inside/the/crosscode/directory
git clone https://github.com/dmitmel/ccloader3.git
cd ccloader3
npm link ultimate-crosscode-typedefs
npm install
npm run build
```

Then edit the game's `package.json` and point the path in the `main` field to the location of the `main.html` page in the `ccloader3` directory.