https://github.com/dnmfarrell/math-shape-point
Perl class for a 2d point object in cartesian space with utility angle methods
https://github.com/dnmfarrell/math-shape-point
Last synced: over 1 year ago
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Perl class for a 2d point object in cartesian space with utility angle methods
- Host: GitHub
- URL: https://github.com/dnmfarrell/math-shape-point
- Owner: dnmfarrell
- License: other
- Created: 2014-08-16T15:11:29.000Z (almost 12 years ago)
- Default Branch: master
- Last Pushed: 2014-09-01T03:05:25.000Z (almost 12 years ago)
- Last Synced: 2025-01-16T16:49:40.800Z (over 1 year ago)
- Language: Perl
- Size: 223 KB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.pod
- Changelog: Changes
- License: LICENSE
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README
=pod
=encoding UTF-8
=head1 NAME
Math::Shape::Point - a 2d point object in cartesian space with utility angle methods
=head1 VERSION
version 1.05
=head1 SYNOPSIS
use Math::Shape::Point;
use Math::Trig ':pi';
my $p1 = Math::Shape::Point->new(0, 0, 0);
my $p2 = Math::Shape::Point->new(5, 5, 0);
$p1->rotate_about_point($p2, pip2);
my $angle = $p1->get_angle_to_point($p2);
my $distance = $p1->get_distance_to_point($p2);
=head1 DESCRIPTION
This module is designed to provide some useful 2d functions for manipulating point shapes in cartesian space. Advanced features include rotating around another point, calculating the distance to a point and the calculating the angle to another point. The module uses cartesian coordinates and radians throughout.
=head1 METHODS
=head2 new
Instantiates a new point object. Requires the x and y cartesian coordinates and the facing direction in radians.
my $p = Math::Shape::Point->new(0, 0, 0);
=head2 get_location
Returns an arrayref containing the point's location in cartesian coordinates.
$p->get_location;
=head2 set_location
Sets the point's location in cartesian coordinates. Requires two numbers as inputs for the x and y location.
$p->set_location($x, $y);
=head2 get_direction
Returns the current facing direction in radians.
$p->get_direction;
=head2 set_direction
Sets the current facing direction in radians.
$p->set_direction(2.5);
=head2 advance
Requires a numeric distance argument - moves the point forward that distance in Cartesian coordinates towards the direction it is facing.
$p->advance(5);
=head2 retreat
Requires a numeric distance argument - moves the point backwards that distance in Cartesian coordinates from the direction it is facing.
$p->retreat(5);
=head2 move_left
Requires a numeric distance argument - moves the point that distance to the left.
$p->move_left(3);
=head2 move_right
Requires a numeric distance argument - moves the point that distance to the right.
$p->move_right(7);
=head2 rotate
Updates the point's facing direction by radians.
$p->rotate(2);
=head2 rotate_about_point
Rotates the point around another point of origin. Requires a point object and the angle in radians to rotate. This method updates the facing direction of the point object, as well as it's location.
my $p1 = Math::Shape::Point->new(0, 0, 0); #new point at 0,0 facing 0 radians.
my $p2 = Math::Shape::Point->new(1, 2, 0); #new point at 1,2 facing 0 radians.
$p1->rotate_about_point($p2, 3.14);
=head2 get_distance_to_point
Returns the distance to another point object. Requires a point object as an argument.
$p1->get_distance_to_point($p2);
=head2 get_angle_to_point
Returns the angle of another point object. Requires a point as an argument.
$p1->get_angle_to_point($p2);
=head2 get_direction_to_point
Returns the direction of another point objection as a string (front, right, back or left). Assumes a 90 degree angle per direction. Requires a point object as an argument.
$p1->get_direction_to_point($p2); # front
=head2 normalize_radian
Takes a radian argument and returns it between 0 and PI2. Negative numbers are assumed to be backwards (e.g. -1.57 == PI + PI / 2)
=head2 print_coordinates
Prints a small grid and indicates the location of the point with an '@'.
=head1 AUTHOR
David Farrell, C<< >>, L
=head1 BUGS
Please report any bugs or feature requests to C, or through
the web interface at L. I will be notified, and then you'll automatically be notified of
progress on your bug as I make changes.
=head1 SUPPORT
You can find documentation for this module with the perldoc command.
perldoc Math::Shape::Point
=head1 REPOSITORY
L
=head1 AUTHOR
David Farrell
=head1 COPYRIGHT AND LICENSE
This software is copyright (c) 2014 by David Farrell.
This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.
=cut
