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https://github.com/dnutiu/chip8-rust
A chip8 emulator writen in Rust
https://github.com/dnutiu/chip8-rust
chip8 emulation emulator rust rustlang
Last synced: 4 days ago
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A chip8 emulator writen in Rust
- Host: GitHub
- URL: https://github.com/dnutiu/chip8-rust
- Owner: dnutiu
- License: unlicense
- Created: 2024-11-17T21:07:43.000Z (about 1 month ago)
- Default Branch: master
- Last Pushed: 2024-12-17T14:01:23.000Z (8 days ago)
- Last Synced: 2024-12-20T06:45:22.495Z (6 days ago)
- Topics: chip8, emulation, emulator, rust, rustlang
- Language: Rust
- Homepage: https://blog.nuculabs.dev/
- Size: 130 KB
- Stars: 2
- Watchers: 1
- Forks: 1
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Chip8 Emulator
A Chip8 emulator written in [Rust](https://www.rust-lang.org/) (1.83.0) for learning and educational purposes.
In turns inside your Terminal and the code can be easily modified to run in other envionments.
See it in action:
### Space Invaders
[![asciicast](https://asciinema.org/a/694431.svg)](https://asciinema.org/a/694431)
### Pong
[![asciicast](https://asciinema.org/a/Q7TCN6e1V2y2Vfm2tCiCSzsAd.svg)](https://asciinema.org/a/Q7TCN6e1V2y2Vfm2tCiCSzsAd)
---
## About Chip8
CHIP-8 is an interpreted programming language and a simple virtual machine designed primarily for running on 8-bit microcomputers and other systems in the late 1970s and early 1980s. Created by Joseph Weisbecker for RCA's COSMAC VIP microcomputer, CHIP-8 was intended to make programming more accessible by providing a higher-level language that could abstract away the complexities of direct hardware manipulation.
The CHIP-8 architecture features a straightforward design:
CPU: It uses a 16-bit address space and has 16 8-bit registers (V0-VF), where VF often serves as a flag register. Instructions are 2 bytes long, allowing for 35 possible opcodes.
Memory: There are 4KB (4096 bytes) of RAM, with the first 512 bytes reserved for the interpreter itself, leaving 3584 bytes for programs and data.
Display: A 64x32 pixel monochrome display where each pixel can be either on or off.
Input: It handles input through a 16-key hexadecimal keypad.
Timers: Two timers (delay and sound) decrement at 60 Hz, providing simple timing mechanisms.CHIP-8 games and programs were typically small, often fitting within the limited memory constraints, and included classics like "Pong", "Space Invaders", and "Tetris" adaptations. The simplicity of CHIP-8 has made it a popular choice for educational purposes, teaching fundamentals of computer architecture, programming, and emulation. Modern emulators and interpreters for CHIP-8 exist on various platforms, including web browsers, allowing enthusiasts to run and even develop new games for this vintage system. This has kept CHIP-8 relevant as a tool for understanding basic computing concepts and low-level programming.
## How is this project organized
The project is written in Rust and it's organized in the following modules:
```shell
.
├── Cargo.lock
├── Cargo.toml
├── LICENSE
├── proprietary_roms # Roms which I have no permission to share here.
├── README.md
├── roms
│ ├── 1-chip8-logo.ch8 # Chip8 Logo Test ROM
│ ├── 3-corax+.ch8 # Corax+ Instructions Test ROM
│ └── ibm-logo.ch8 # IBM Logo Test ROM
├── src
│ ├── display.rs # The screen / display module.
│ ├── emulator.rs # The emulator logic which emulates the CPU.
│ ├── input.rs # The input logic.
│ ├── instruction.rs # The instruction decoding logic.
│ ├── main.rs # The main file. This is the entrypoint.
│ ├── sound.rs # The sound module.
│ └── stack.rs # A stack implementation.
```---
Made with ❤️ by [NucuLabs.dev](https://blog.nuculabs.dev)Follow me on 🦋 or 🐘 and let's chat:
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