https://github.com/dohliam/civclicker-mobile
Mobile version of the classic incremental game CivClicker
https://github.com/dohliam/civclicker-mobile
civclicker incremental-game mobile-game
Last synced: about 1 year ago
JSON representation
Mobile version of the classic incremental game CivClicker
- Host: GitHub
- URL: https://github.com/dohliam/civclicker-mobile
- Owner: dohliam
- License: gpl-3.0
- Created: 2017-09-01T04:00:39.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-09-01T04:26:06.000Z (over 8 years ago)
- Last Synced: 2025-01-26T10:08:44.232Z (about 1 year ago)
- Topics: civclicker, incremental-game, mobile-game
- Language: JavaScript
- Homepage: https://dohliam.github.io/civclicker-mobile/
- Size: 442 KB
- Stars: 1
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# CivClicker Mobile
## Overview
CivClicker is an "incremental game" based on Cookie Clicker. This project is a responsive/mobile-friendly adaption of the original CivClicker game that also aims to add some new features (e.g. additional icons, hotkeys, support for translation into languages other than English) and other improvements.
## Gameplay
Gather food, cut wood, and mine stone to support a growing population of workers while building a civilization. Gather a collection of cats in the process.
The original CivClicker has the following succinct advice about getting started:
> Q: How do I get started?
>
> A: If you want people, you'll need to have enough food to support them, and they will need to have a place to live. Make sure you have enough food and at least a tent or wooden hut to start with.
>
> Q: I made a worker, but they died straight away!
>
> A: Workers eat food. Do you have enough spare?
## Demo
You can play Civclicker Mobile on your own device by cloning or downloading this repository and opening `index.html` in your browser, or you can try the online demo [here](https://dohliam.github.io/civclicker-mobile/).
## Settings
* Manual Save - _Save your current stats_
* Disable Autosave - _Autosave toggle_
* Delete Save File - _Delete your saved stats_
* Reset Game - _Reset your game_ (Resetting allows you to gain another deity and build another Wonder)
* Rename Civilisation - _Rename your civilisation_
* Rename Yourself - _Rename yourself_
* Rename Current Deity - _Rename your deity_
* Enable Custom Increments - _Custom Increment toggle_
* Smaller Text - _Smaller Text_
* Larger Text - _Larger Text_
* Disable Delimiters - _Toggle Delimiters_
* Enable Text Shadow - _Toggle Text Shadow_
* Disable Notes - _Toggle Notes_
* Toggle Worksafe Mode - _Toggle Worksafe Mode_
* Use Words - _Toggle Icons_
* Import/Export Save - _Import/Export Save_
* About - _About CivClicker Mobile_
## Import/Export
It is possible to save, export and import game states from the Settings menu. Just copy the generated code from the export box and paste into the import box (either later in the same game or on a different instance of CivClicker). The codes should be compatible with the original CivClicker game if you want to resume your game in the classic version.
## Shortcut keys
Although the game is called still called Civ_clicker_, there are many [shortcut keys](https://en.wikipedia.org/wiki/Access_key#Access_in_different_browsers) available to reduce the amount of mouse clicking required when playing using a keyboard:
* `ACCESS_KEY + [`: Basic Resources
* `ACCESS_KEY + ]`: Special Resources
* `ACCESS_KEY + ;`: Settings
* `ACCESS_KEY + '`: Stats
* `ACCESS_KEY + b`: Buildings
* `ACCESS_KEY + p`: Population
* `ACCESS_KEY + j`: Jobs
* `ACCESS_KEY + u`: Upgrades
* `ACCESS_KEY + d`: Deity
* `ACCESS_KEY + c`: Conquest
* `ACCESS_KEY + t`: Trade
* `ACCESS_KEY + o`: Wonder & Pantheon
* `ACCESS_KEY + e`: Events
* `ACCESS_KEY + a`: Achievements
* `ACCESS_KEY + f`: Gather Food
* `ACCESS_KEY + w`: Cut Wood
* `ACCESS_KEY + s`: Mine Stone
* `ACCESS_KEY + .`: Switch to Next Pane
* `ACCESS_KEY + ,`: Switch to Previous Pane
* `ACCESS_KEY + m`: Show Menu
## To do
* Help pane with game instructions and list of hotkeys
* Extract translatable strings
## Contributing
Most features of the original gameplay should be working, but there a few quirks that still need to be fixed, as well as new features. Pull requests and issues welcome!
## Links
Other free/open source incremental games:
* [Candy Box 2](http://candybox2.net/)
* [A Dark Room](http://adarkroom.doublespeakgames.com/)
* [Clicking Bad](http://clickingbad.nullism.com/)
* [CERN Particle Clicker](http://cern.ch/particle-clicker)
* [Goomy Clicker](http://joezeng.github.io/goomyclicker/)
## Credits
* [CivClicker](http://dhmholley.co.uk/civclicker.html) - David Holley's original CivClicker game ([Sourceforge](https://sourceforge.net/p/civclicker/code/ci/master/tree/civclicker/)) (Released under [GPL](LICENSE))
* Swiping support provided by [Hammer.JS](http://hammerjs.github.io/)
### Icons
* Original icons from [game-icons.net](http://game-icons.net), released under [CC BY license](http://game-icons.net/about.html#authors)
* [round-bottom-flask](http://game-icons.net/lorc/originals/round-bottom-flask.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [anvil](http://game-icons.net/lorc/originals/anvil.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [horse-head](http://game-icons.net/delapouite/originals/horse-head.html) by [Delapouite](http://delapouite.com/)
* [pouring-chalice](http://game-icons.net/lorc/originals/pouring-chalice.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [farmer](http://game-icons.net/delapouite/originals/farmer.html) by [Delapouite](http://delapouite.com/)
* [trowel](http://game-icons.net/delapouite/originals/trowel.html) by [Delapouite](http://delapouite.com/)
* [mining](http://game-icons.net/lorc/originals/mining.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [spears](http://game-icons.net/lorc/originals/spears.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [animal-hide](http://game-icons.net/delapouite/originals/animal-hide.html) by [Delapouite](http://delapouite.com/)
* [axe-in-stump](http://game-icons.net/lorc/originals/axe-in-stump.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [wheat](http://game-icons.net/lorc/originals/wheat.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [gold-bar](http://game-icons.net/willdabeast/deviations/gold-bar.html) by [Willdabeast](http://wjbstories.blogspot.ca/)
* [vine-leaf](http://game-icons.net/lorc/originals/vine-leaf.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [kevlar](http://game-icons.net/sbed/originals/kevlar.html) by [Sbed](https://opengameart.org/content/95-game-icons)
* [anvil-impact](http://game-icons.net/lorc/originals/anvil-impact.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [rock](http://game-icons.net/lorc/originals/rock.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [pouring-chalice](http://game-icons.net/lorc/originals/pouring-chalice.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [bull](http://game-icons.net/lorc/originals/bull.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [stone-block](http://game-icons.net/lorc/originals/stone-block.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [beech](http://game-icons.net/lorc/originals/beech.html) by [Lorc](http://lorcblog.blogspot.ca/)
* [Hamburger menu](https://commons.wikimedia.org/wiki/File:Hamburger_Menu.png) by Interactiontechniques ([CC BY-SA](https://creativecommons.org/licenses/by-sa/4.0/deed.en))
* [Population icon](https://thenounproject.com/wilsonjoseph/collection/people-icons-population-team-group-crowd-icons/?oq=population&cidx=1&i=458669) by [Wilson Joseph](https://thenounproject.com/wilsonjoseph) from the [Noun Project](https://thenounproject.com/) ([CC BY](https://creativecommons.org/licenses/by/3.0/us/))
## License
GPL.