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https://github.com/don-tnowe/godot-dictionary-inspector

An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).
https://github.com/don-tnowe/godot-dictionary-inspector

addon godot godot-engine godotengine plugin

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An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).

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# Dictionary Inspector.

Exactly what it sounds lke. It edits Dictionaries in the Inspector.

![](./images/gif.gif)

Notable differences from the janky 3.5 inspector:

- editable keys (*!!!!!!*)
- adding entries with one button, never forget to click "Add new k/v pair" again!
- when adding, just uses the last edited entry's key/value types
- types can be changed after (*keys too!*)
- when a new Resource entry is added, it creates a copy of the last Resource in collection
- reorder elements in dictionaries (*just like arrays*)
- on open, guesses Resource types for easier creation/quickload

Other features:

- also inspects generic and pool arrays
- nested dictionaries
- nested generic and pool arrays
- resource editing (*click for nested editor or choose "Edit" for classic full-Inspector view, drop multiple into arrays*)

Proposal to integrate this into the engine: https://github.com/godotengine/godot-proposals/issues/5775

#

Made by Don Tnowe in 2022.

[Website](https://redbladegames.netlify.app)

[Itch](https://don-tnowe.itch.io)

[Twitter](https://twitter.com/don_tnowe)

Copying and Modiication is allowed in accordance to the MIT license, full text is included.