https://github.com/doppioslash/pbsunitybookcode
The code and assets for my book "Physically Based Shader Development for Unity 2017"
https://github.com/doppioslash/pbsunitybookcode
physically-based-rendering shaders unity3d
Last synced: 8 months ago
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The code and assets for my book "Physically Based Shader Development for Unity 2017"
- Host: GitHub
- URL: https://github.com/doppioslash/pbsunitybookcode
- Owner: doppioslash
- Created: 2018-01-24T00:05:41.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2019-01-03T22:41:46.000Z (about 7 years ago)
- Last Synced: 2023-03-11T13:16:28.762Z (almost 3 years ago)
- Topics: physically-based-rendering, shaders, unity3d
- Language: C#
- Homepage: http://www.shadercat.com
- Size: 41.6 MB
- Stars: 26
- Watchers: 5
- Forks: 6
- Open Issues: 0