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https://github.com/dormarr/unity-playground

A 2D pixel sandbox world simulation.
https://github.com/dormarr/unity-playground

game-development pixel-art sandbox-game simulation unity

Last synced: 22 days ago
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A 2D pixel sandbox world simulation.

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README

        

Dormarr's Sandbox


Starting as a fun project to mess around with stuff in Unity, this developed into a lowkey obsession. The goal... to create a functioning digital ecosystem, mimicking nature to a degree of detail that borders on the senseless.

I haven't fully decided where this is going though, whether it will lean more into being a pixelated world sim, or a functioning survival sandbox game. The journey to working out where it will land is the fun part though I suppose! I am actively updating it, playing with new concepts and teaching myself programming through a project that I'll also be making the art for.

![ProjectBanner](https://github.com/user-attachments/assets/2acc8f58-c3c0-4702-8cd5-96e86f82abbd)

I'm just one man though, so progress is relatively slow. You can follow along with my devlog on itch.io at: https://dormarr.itch.io/dormarrs-sandbox


Currently working on:
- Dynamic biome generation/management.
- Texturing systems using Json files.

To do list:
- Player interaction in the world.
- Day/Night cycle. Expand into seasons.
- EcoDeco: Adding trees, grass entities, stones, flowers, etc.
- Pathfinding experiments.
- Animal AI.
- Saving/Loading data.