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https://github.com/dotblueshoes/bta-atlaslib
BTA modding library for creating custom spritesheets / spriteatlases
https://github.com/dotblueshoes/bta-atlaslib
Last synced: 9 days ago
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BTA modding library for creating custom spritesheets / spriteatlases
- Host: GitHub
- URL: https://github.com/dotblueshoes/bta-atlaslib
- Owner: dotBlueShoes
- License: cc0-1.0
- Created: 2023-08-31T08:11:14.000Z (about 1 year ago)
- Default Branch: 1.7.7.x
- Last Pushed: 2023-10-15T18:28:19.000Z (about 1 year ago)
- Last Synced: 2023-10-16T11:54:54.663Z (about 1 year ago)
- Language: Java
- Size: 131 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Example Mod
Template for making Babric mods for BTA!
**Note: *DO NOT fork this repository unless you want to contribute!***
## Prerequisites
- JDK for Java 17 ([Eclipse Temurin](https://adoptium.net/temurin/releases/) recommended)
- IntelliJ IDEA
- Minecraft Development plugin (Optional, but highly recommended)## Setup instructions
1. Click the `Use this template` button on this repo's page above. Choose `Create a new respository`, you will be redirected to a new page. Enter your repo's name and description, and hit `Create repository`.
To get your project, open IntelliJ IDEA and click `Get from VCS`. Select `Repository URL` and enter your repo's url2. After the project has finished importing, close it and open it again.
If that does not work, open the right sidebar with `Gradle` on it, open `Tasks` > `fabric` and run `ideaSyncTask`.3. Create a new run configuration by going in `Run > Edit Configurations`.
Then click on the plus icon and select Gradle. In the `Tasks and Arguments` field enter `build`.
Running it will build your finished jar files and put them in `build/libs/`.4. While in the same place, select the Client and Server run configurations and edit the VM options under the SDK selection.
![image](https://github.com/Turnip-Labs/bta-example-mod/assets/58854399/2d45551d-83e3-4a75-b0e6-acdbb95b8114)
Click the double arrow icon to expand the list, and append `-Dfabric.gameVersion=1.7.7.0` to the end.
![image](https://github.com/Turnip-Labs/bta-example-mod/assets/58854399/e4eb8a22-d88a-41ef-8fb2-e37c66e18585)
5. Lastly, open `File` > `Settings` and head to `Build, Execution, Development` > `Build Tools` > `Gradle`.
Make sure `Build and run using` and `Run tests using` is set to `Gradle`.6. Done! Now, all that's left is to change every mention of `examplemod` and `turniplabs` to your own mod id and mod group, respectively. Happy modding!