https://github.com/dotdev-fake/cull-of-zombies-source-code
This is all of the game's source code. Mainly for backup purposes!
https://github.com/dotdev-fake/cull-of-zombies-source-code
csharp game-development source-code unity
Last synced: 2 months ago
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This is all of the game's source code. Mainly for backup purposes!
- Host: GitHub
- URL: https://github.com/dotdev-fake/cull-of-zombies-source-code
- Owner: dotdev-fake
- Created: 2025-01-02T11:04:50.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-01-02T11:17:16.000Z (over 1 year ago)
- Last Synced: 2025-02-26T08:46:41.724Z (over 1 year ago)
- Topics: csharp, game-development, source-code, unity
- Language: C#
- Homepage: https://that0neprogrammer.itch.io/cull-of-zombies
- Size: 80.1 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Cull of Zombies Source Code (Unity, C#)
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Here you will find the source code for the game that I made! I uploaded this mainly for backup purposes only. Feel free to use or modify the source code to your liking. Check the game out on Itch! - [Cull of Zombies](https://that0neprogrammer.itch.io/cull-of-zombies)
This repository includes all of the systems that was used in the game, from player movements, basic ai behavior and a basic inventory system. *Note: Some codes are highly unoptimized, use with caution!*