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https://github.com/doubledashi/red-requiem
For the 16th rendition of the Pirate Software game jam. The theme of the jam is "You are the weapon", this game is created in collaboration with two other developers.
https://github.com/doubledashi/red-requiem
csharp game-development game-jam unity
Last synced: 10 days ago
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For the 16th rendition of the Pirate Software game jam. The theme of the jam is "You are the weapon", this game is created in collaboration with two other developers.
- Host: GitHub
- URL: https://github.com/doubledashi/red-requiem
- Owner: DoubleDashi
- Created: 2025-01-19T17:08:26.000Z (20 days ago)
- Default Branch: master
- Last Pushed: 2025-01-23T18:01:20.000Z (16 days ago)
- Last Synced: 2025-01-23T18:28:56.545Z (15 days ago)
- Topics: csharp, game-development, game-jam, unity
- Language: C#
- Homepage:
- Size: 237 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
![image](https://github.com/user-attachments/assets/6685eebe-e7a4-4cfe-9df4-42e7f8b05f94)
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What is a GameJam?
A Game Jam is a short event where you and others work together to create a small game. Most Jams have some kind of restriction on theme or style to get you thinking about games in a new way. Game Jams are a great way to test ideas, build on your skills, and meet other awesome creative people. Do them. Future you will thank you for it. Pirate Software runs Game Jams two times a year and all of our jams have prizes!
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Theme
You Are The Weapon
This theme can be expressed in a number of different ways. Maybe you are cursed and become a weapon that other characters have to wield. Maybe you're an integrated organism that pilots a world destroying gun. Maybe you're Doom Guy. He's basically just a weapon, let's be real. Or even taking it a different direction maybe you're a weapon that kills things like viruses and saves people.
Whatever the case you exist to influence your surroundings in some direct way. Have fun with the theme and do something weird with it. Themes are like a box you have to find your way out of. An escape room for game development. Be creative.
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