https://github.com/drummyfish/haskell_game
Wolfenstein 3D, ray-casting FPS game I make to learn Haskell. No libraries used, rendering is done in terminal.
https://github.com/drummyfish/haskell_game
game raycaster
Last synced: 6 months ago
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Wolfenstein 3D, ray-casting FPS game I make to learn Haskell. No libraries used, rendering is done in terminal.
- Host: GitHub
- URL: https://github.com/drummyfish/haskell_game
- Owner: drummyfish
- License: gpl-2.0
- Created: 2017-01-08T21:30:19.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2018-04-09T18:13:21.000Z (almost 8 years ago)
- Last Synced: 2024-11-30T19:38:15.623Z (about 1 year ago)
- Topics: game, raycaster
- Language: Haskell
- Homepage:
- Size: 207 KB
- Stars: 108
- Watchers: 7
- Forks: 9
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# haskell_game
Wolf3D-style raycasting game I'm making to learn Haskell. All in pure Haskell, renders to terminal. WIP video:
[](https://www.youtube.com/watch?v=UhEXd0dGlmQ)