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https://github.com/dscalzi/helioslauncher

☀ Custom launcher for modded minecraft written in Electron and Node.js
https://github.com/dscalzi/helioslauncher

custom-minecraft-launcher electron fabric forge minecraft minecraft-launcher

Last synced: 6 days ago
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☀ Custom launcher for modded minecraft written in Electron and Node.js

Awesome Lists containing this project

README

        

aventium softworks

Helios Launcher

(formerly Electron Launcher)

[

gh actions](https://github.com/dscalzi/HeliosLauncher/actions) [downloads](https://github.com/dscalzi/HeliosLauncher/releases) winter-is-coming

Join modded servers without worrying about installing Java, Forge, or other mods. We'll handle that for you.

![Screenshot 1](https://i.imgur.com/6o7SmH6.png)
![Screenshot 2](https://i.imgur.com/x3B34n1.png)

## Features

* 🔒 Full account management.
* Add multiple accounts and easily switch between them.
* Microsoft (OAuth 2.0) + Mojang (Yggdrasil) authentication fully supported.
* Credentials are never stored and transmitted directly to Mojang.
* 📂 Efficient asset management.
* Receive client updates as soon as we release them.
* Files are validated before launch. Corrupt or incorrect files will be redownloaded.
* ☕ **Automatic Java validation.**
* If you have an incompatible version of Java installed, we'll install the right one *for you*.
* You do not need to have Java installed to run the launcher.
* 📰 News feed natively built into the launcher.
* ⚙️ Intuitive settings management, including a Java control panel.
* Supports all of our servers.
* Switch between server configurations with ease.
* View the player count of the selected server.
* Automatic updates. That's right, the launcher updates itself.
* View the status of Mojang's services.

This is not an exhaustive list. Download and install the launcher to gauge all it can do!

#### Need Help? [Check the wiki.][wiki]

#### Like the project? Leave a ⭐ star on the repository!

## Downloads

You can download from [GitHub Releases](https://github.com/dscalzi/HeliosLauncher/releases)

#### Latest Release

[![](https://img.shields.io/github/release/dscalzi/HeliosLauncher.svg?style=flat-square)](https://github.com/dscalzi/HeliosLauncher/releases/latest)

#### Latest Pre-Release
[![](https://img.shields.io/github/release/dscalzi/HeliosLauncher/all.svg?style=flat-square)](https://github.com/dscalzi/HeliosLauncher/releases)

**Supported Platforms**

If you download from the [Releases](https://github.com/dscalzi/HeliosLauncher/releases) tab, select the installer for your system.

| Platform | File |
| -------- | ---- |
| Windows x64 | `Helios-Launcher-setup-VERSION.exe` |
| macOS x64 | `Helios-Launcher-setup-VERSION-x64.dmg` |
| macOS arm64 | `Helios-Launcher-setup-VERSION-arm64.dmg` |
| Linux x64 | `Helios-Launcher-setup-VERSION.AppImage` |

## Console

To open the console, use the following keybind.

```console
ctrl + shift + i
```

Ensure that you have the console tab selected. Do not paste anything into the console unless you are 100% sure of what it will do. Pasting the wrong thing can expose sensitive information.

#### Export Output to a File

If you want to export the console output, simply right click anywhere on the console and click **Save as..**

![console example](https://i.imgur.com/T5e73jP.png)

## Development

This section details the setup of a basic developmentment environment.

### Getting Started

**System Requirements**

* [Node.js][nodejs] v20

---

**Clone and Install Dependencies**

```console
> git clone https://github.com/dscalzi/HeliosLauncher.git
> cd HeliosLauncher
> npm install
```

---

**Launch Application**

```console
> npm start
```

---

**Build Installers**

To build for your current platform.

```console
> npm run dist
```

Build for a specific platform.

| Platform | Command |
| ----------- | -------------------- |
| Windows x64 | `npm run dist:win` |
| macOS | `npm run dist:mac` |
| Linux x64 | `npm run dist:linux` |

Builds for macOS may not work on Windows/Linux and vice-versa.

---

### Visual Studio Code

All development of the launcher should be done using [Visual Studio Code][vscode].

Paste the following into `.vscode/launch.json`

```JSON
{
"version": "0.2.0",
"configurations": [
{
"name": "Debug Main Process",
"type": "node",
"request": "launch",
"cwd": "${workspaceFolder}",
"program": "${workspaceFolder}/node_modules/electron/cli.js",
"args" : ["."],
"outputCapture": "std"
},
{
"name": "Debug Renderer Process",
"type": "chrome",
"request": "launch",
"runtimeExecutable": "${workspaceFolder}/node_modules/.bin/electron",
"windows": {
"runtimeExecutable": "${workspaceFolder}/node_modules/.bin/electron.cmd"
},
"runtimeArgs": [
"${workspaceFolder}/.",
"--remote-debugging-port=9222"
],
"webRoot": "${workspaceFolder}"
}
]
}
```

This adds two debug configurations.

#### Debug Main Process

This allows you to debug Electron's [main process][mainprocess]. You can debug scripts in the [renderer process][rendererprocess] by opening the DevTools Window.

#### Debug Renderer Process

This allows you to debug Electron's [renderer process][rendererprocess]. This requires you to install the [Debugger for Chrome][chromedebugger] extension.

Note that you **cannot** open the DevTools window while using this debug configuration. Chromium only allows one debugger, opening another will crash the program.

---

### Note on Third-Party Usage

Please give credit to the original author and provide a link to the original source. This is free software, please do at least this much.

For instructions on setting up Microsoft Authentication, see https://github.com/dscalzi/HeliosLauncher/blob/master/docs/MicrosoftAuth.md.

---

## Resources

* [Wiki][wiki]
* [Nebula (Create Distribution.json)][nebula]
* [v2 Rewrite Branch (Inactive)][v2branch]

The best way to contact the developers is on Discord.

[![discord](https://discordapp.com/api/guilds/211524927831015424/embed.png?style=banner3)][discord]

---

### See you ingame.

[nodejs]: https://nodejs.org/en/ 'Node.js'
[vscode]: https://code.visualstudio.com/ 'Visual Studio Code'
[mainprocess]: https://electronjs.org/docs/tutorial/application-architecture#main-and-renderer-processes 'Main Process'
[rendererprocess]: https://electronjs.org/docs/tutorial/application-architecture#main-and-renderer-processes 'Renderer Process'
[chromedebugger]: https://marketplace.visualstudio.com/items?itemName=msjsdiag.debugger-for-chrome 'Debugger for Chrome'
[discord]: https://discord.gg/zNWUXdt 'Discord'
[wiki]: https://github.com/dscalzi/HeliosLauncher/wiki 'wiki'
[nebula]: https://github.com/dscalzi/Nebula 'dscalzi/Nebula'
[v2branch]: https://github.com/dscalzi/HeliosLauncher/tree/ts-refactor 'v2 branch'