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https://github.com/dtinth/nes-apu-worklet

NES APU exposed as an HTML5 AudioWorklet. Generate 8-bit sounds fom Web Audio API! Powered by nes-js’s APU code.
https://github.com/dtinth/nes-apu-worklet

audio-worklet chiptune-synthesizer nes web-audio-api

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NES APU exposed as an HTML5 AudioWorklet. Generate 8-bit sounds fom Web Audio API! Powered by nes-js’s APU code.

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# nes-apu-worklet

[NES APU](https://wiki.nesdev.com/w/index.php/APU) exposed as HTML5 AudioWorklet. Generate 8-bit sounds fom Web Audio API! Powered by [Takahiro’s nes-js](https://github.com/takahirox/nes-js/blob/master/src/Apu.js)’s [APU](https://github.com/takahirox/nes-js/blob/master/src/Apu.js) code (imported directly!).

### → [Demo](https://dtinth.github.io/nes-apu-worklet)

## Usage

```js
import { NesApuNode } from 'https://cdn.jsdelivr.net/npm/@dtinth/nes-apu-worklet@1/nes-apu-node.js'
const context = new AudioContext()
```

### Add a worklet module to your `AudioContext`

```js
await context.audioWorklet.addModule(
'https://cdn.jsdelivr.net/npm/@dtinth/nes-apu-worklet@1/nes-apu-worklet.js',
)
```

### Create a `NesApuNode`

```js
let apu = new NesApuNode(context)
apu.connect(context.destination)
```

### Schedule writes to the APU registers

```js
// * Status register
// | * Disable DMC channel
// | |* Disable Noise channel
// | ||* Disable Triangle channel
// | |||* Disable Pulse 2 channel
// | ||||* Enable Pulse 1 channel
apu.storeRegisterAtTime(0x4015, 0b00000001, context.currentTime)
// * Pulse 1
// | ** Duty cycle 12.5%
// | ||* Disable length counter (do not silence notes automatically)
// | |||* Use constant volume (no decay)
// | ||||**** Volume 15/15
apu.storeRegisterAtTime(0x4000, 0b00111111)
// | ******** = Timer low = 251
apu.storeRegisterAtTime(0x4002, 0b11111011)
// | ***** Length counter (disabled)
// | |||||*** = Timer high = 1
apu.storeRegisterAtTime(0x4003, 0b00000001)
// Timer = 1 * 256 + 251 = 507
// Frequency = 1789773 [CPU speed hz] / (16 * (507 [Timer] + 1))
// = 220.1984498031496 hz (~A below Middle C)
```

## API

### `const apu = new NesApuNode(audioContext)`

Creates a new NES APU node.

### `apu.storeRegisterAtTime(address, value, time)`

Enqueues a command to write a value to the APU registers. Check out [Nesdev wiki](https://wiki.nesdev.com/w/index.php/APU#Registers) for reference of each register.

### `apu.port.onmessage = fn`

Be notified when data is written to the APU register. `fn` is called with `event` object.

- `event.data.address` — Register address
- `event.data.value` — Register value
- `event.data.time` — Audio time