Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/dubzzz/js-pacman
Another basic PacMan written in JavaScript for fun
https://github.com/dubzzz/js-pacman
game javascript multiplayer network online pacman
Last synced: about 1 month ago
JSON representation
Another basic PacMan written in JavaScript for fun
- Host: GitHub
- URL: https://github.com/dubzzz/js-pacman
- Owner: dubzzz
- License: mit
- Created: 2014-06-30T19:37:08.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2017-05-07T03:59:18.000Z (over 7 years ago)
- Last Synced: 2024-05-02T00:04:33.805Z (7 months ago)
- Topics: game, javascript, multiplayer, network, online, pacman
- Language: JavaScript
- Size: 99.6 KB
- Stars: 14
- Watchers: 3
- Forks: 7
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# PacMan: single and multiplayers
[![Build Status](https://travis-ci.org/dubzzz/js-pacman.svg?branch=master)](https://travis-ci.org/dubzzz/js-pacman)[![Coverage Status](https://coveralls.io/repos/dubzzz/js-pacman/badge.svg?branch=master)](https://coveralls.io/r/dubzzz/js-pacman?branch=master)An online version of the famous PacMan game. It features the ability to play online with up to 4 players on the same grid.
Initially the project focused on a 100% client-side version of the PacMan game. Due to a will to discover both websockets and Node.js, I decided to increase this challenge by creating a program with a light client and heavy server.
The last commit on the client only version is [0ff5bcb](https://github.com/dubzzz/js-pacman/tree/0ff5bcbdb37726a8097032dfba5ff3a149b1a626). This new architecture allowed to add a multiplayers functionnality.So that this version has two sides:
- a server (Node.js): Which has to manage the whole game. It has to compute each iteration of it and send back results to as many clients as necessary.
- a client: Which has to render what has been computed server-side.## Run the server using Docker
### Setup Docker on your computer
I recommand you to follow the instructions available on the official documentation of docker: https://docs.docker.com/engine/installation/linux/debian/
### Build and run the image
```bash
$: # Create an image called pacman
$: sudo docker build -t pacman .
$: # Run it at port 8080 in daemon mode
$: sudo docker run -d -p 8080:80 pacman
$: # List running dockers (-a to see all dockers)
$: sudo docker ps
$: # Stop the container
$: sudo docker stop
```## Run the server locally
### Setup Node.js on your computer
In order to run ```js-pacman``` on your machine, you need to have a valid version of Node.js. Indeed this project is a server-side program written in JavaScript.
### Install required dependencies
```js-pacman``` requires some dependencies to be able to run properly. Among these dependencies we can quote:
- Socket.IO: heavily used in this project to handle the communications between the server and its clients to establich and then run the game
- Express: used to serve static files (mainly used for its routes)In order to install these dependencies, you need to ```cd``` in the root of this project and run the following command:
```
npm install
```### Run the server using Node.js
Once all the pre-requisites explained before are solved, you can launch the server using:
```
node app.js
```Alternatively you can use this command:
```
./app.js
```## Test it
http://pacman.dubien.me