https://github.com/ducksfolif/duckgbplatformer
A work-in-progress Game Boy platformer tech demo built in assembly language. This project demonstrates basic game mechanics like gravity, jumping, level switching, and sprite interactivity.
https://github.com/ducksfolif/duckgbplatformer
assembly game-development gameboy-development
Last synced: 5 months ago
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A work-in-progress Game Boy platformer tech demo built in assembly language. This project demonstrates basic game mechanics like gravity, jumping, level switching, and sprite interactivity.
- Host: GitHub
- URL: https://github.com/ducksfolif/duckgbplatformer
- Owner: DucksFoLif
- Created: 2024-10-14T00:24:25.000Z (7 months ago)
- Default Branch: main
- Last Pushed: 2024-10-30T19:54:47.000Z (7 months ago)
- Last Synced: 2024-11-07T13:57:28.532Z (6 months ago)
- Topics: assembly, game-development, gameboy-development
- Language: Assembly
- Homepage:
- Size: 20.5 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Duck Game Platformer (WIP)
A work-in-progress Game Boy platformer tech demo built in assembly language. This project demonstrates basic game mechanics like gravity, jumping, level switching, and sprite interactivity.
## Features
- **Mostly working gravity** and jumping mechanics.
- **Level switching** and loading different environments.
- **Multiple sprites** on-screen with interactive elements.
- Basic **player controls** and environment interactions.## Current Status
This game is still in development and serves as a technical demo for showcasing basic platformer mechanics on the Game Boy.## How to Build and Run
1. Clone the repository:
```bash
git clone [email protected]:DucksFoLif/duckGBplatformer.git
cd duckGBplatformer
```2. Build the game:
```bash
make
make fix
```3. Run the ROM on a Game Boy emulator (like BGB or Gambatte):
```bash
bgb duckgame.gb
```## Notes
- The game is still in progress, and many features are subject to change or improvement.
- Make sure to run `make fix` to ensure the ROM is runnable after compiling.