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https://github.com/dulvui/whatcolor

Click the missing color in this Android and iOS game, created with libGDX
https://github.com/dulvui/whatcolor

android game kotlin libgdx

Last synced: about 1 month ago
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Click the missing color in this Android and iOS game, created with libGDX

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README

          

# WhatColor
Source code for the Android and iOS game WhatColor. Created with libGDX.

[![Android upload](https://github.com/dulvui/whatcolor/actions/workflows/upload-android.yml/badge.svg)](https://github.com/dulvui/whatcolor/actions/workflows/upload-android.yml)
[![iOS upload](https://github.com/dulvui/whatcolor/actions/workflows/upload-ios.yml/badge.svg)](https://github.com/dulvui/whatcolor/actions/workflows/upload-ios.yml)

Get it on Google Play


Level 1
Level 2
Level 3
Level 4

## Table of contents
- [WhatColor](#whatcolor)
- [Table of contents](#table-of-contents)
- [How to play](#how-to-play)
- [Getting started](#getting-started)
- [Run it on your device](#run-it-on-your-device)
- [Contributions](#contributions)
- [Licenses](#licenses)
- [Third party assets](#third-party-assets)

## How to play
You see a color pattern and then a color disappears. Click the missing color on the bottom until you loose.
Every correct color pick gives you 1 point. Reach 10 points or more for the next level.

# Getting started

Take a look at the official libGDX [documentation](https://libgdx.com/dev/) on how to get started with libGDX and how to setup the project.
Or just contact me at info@simondalvai.com, I'll help you to get started and update this README, so that others can also contribute. But until that doesn't happen, I'm too lazy to write a setup documentation.

## Run it on your device
You can install and make release and debug releases with the gradlew wrapper located in `src/gradlew`.
To run it on your attached device run
```
./gradlew installDebug
```
To make a debug aab build run
```
./gradlew assembleDebug
```

# Contributions
If you want to contribute to the project, please fork the repo,
make your changes and make a pull request with a short description
of the changes you made.

# Licenses
The game itself is licensed under the [GNU AGPL v3.0](LICENSE) license and all
assets made by myself and not mentioned in the [Third party assets](#third-party-assets) section, are licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/) license.

## Third party assets

The font is made by Brandon S. aka Tepid Monkey.
You can find the font and the license on [1001fonts.com](https://www.1001fonts.com/origami-mommy-font.html)

`android/assets/skin/origa___.fnt`