https://github.com/dulvui/whatcolor
Click the missing color in this Android and iOS game, created with libGDX
https://github.com/dulvui/whatcolor
android game kotlin libgdx
Last synced: about 1 month ago
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Click the missing color in this Android and iOS game, created with libGDX
- Host: GitHub
- URL: https://github.com/dulvui/whatcolor
- Owner: dulvui
- License: agpl-3.0
- Created: 2022-12-18T10:45:39.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2025-01-06T10:27:13.000Z (over 1 year ago)
- Last Synced: 2025-03-22T02:26:38.037Z (about 1 year ago)
- Topics: android, game, kotlin, libgdx
- Language: Kotlin
- Homepage: https://simondalvai.org/games/whatcolor
- Size: 461 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# WhatColor
Source code for the Android and iOS game WhatColor. Created with libGDX.
[](https://github.com/dulvui/whatcolor/actions/workflows/upload-android.yml)
[](https://github.com/dulvui/whatcolor/actions/workflows/upload-ios.yml)
## Table of contents
- [WhatColor](#whatcolor)
- [Table of contents](#table-of-contents)
- [How to play](#how-to-play)
- [Getting started](#getting-started)
- [Run it on your device](#run-it-on-your-device)
- [Contributions](#contributions)
- [Licenses](#licenses)
- [Third party assets](#third-party-assets)
## How to play
You see a color pattern and then a color disappears. Click the missing color on the bottom until you loose.
Every correct color pick gives you 1 point. Reach 10 points or more for the next level.
# Getting started
Take a look at the official libGDX [documentation](https://libgdx.com/dev/) on how to get started with libGDX and how to setup the project.
Or just contact me at info@simondalvai.com, I'll help you to get started and update this README, so that others can also contribute. But until that doesn't happen, I'm too lazy to write a setup documentation.
## Run it on your device
You can install and make release and debug releases with the gradlew wrapper located in `src/gradlew`.
To run it on your attached device run
```
./gradlew installDebug
```
To make a debug aab build run
```
./gradlew assembleDebug
```
# Contributions
If you want to contribute to the project, please fork the repo,
make your changes and make a pull request with a short description
of the changes you made.
# Licenses
The game itself is licensed under the [GNU AGPL v3.0](LICENSE) license and all
assets made by myself and not mentioned in the [Third party assets](#third-party-assets) section, are licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/) license.
## Third party assets
The font is made by Brandon S. aka Tepid Monkey.
You can find the font and the license on [1001fonts.com](https://www.1001fonts.com/origami-mommy-font.html)
`android/assets/skin/origa___.fnt`