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https://github.com/ealmloff/ironoxide
A game engine in rust utilizing raylib and specs.
https://github.com/ealmloff/ironoxide
game-engine game-engine-2d raylib rust specs
Last synced: 23 days ago
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A game engine in rust utilizing raylib and specs.
- Host: GitHub
- URL: https://github.com/ealmloff/ironoxide
- Owner: ealmloff
- License: apache-2.0
- Created: 2021-08-15T18:24:08.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-08-18T01:48:58.000Z (over 2 years ago)
- Last Synced: 2024-12-22T04:41:59.376Z (about 1 month ago)
- Topics: game-engine, game-engine-2d, raylib, rust, specs
- Language: Rust
- Homepage:
- Size: 125 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# IronOxide
This is a game engine for rust in rust. I'm building it as a learning experience to try and better understand rust and what goes into making a game engine.
Demo:
https://user-images.githubusercontent.com/66571940/185274307-84ebda71-6cf6-4097-ba15-8e4522295b3a.mp4
Goals:
1) extendable
2) fast
3) easy to understandTodo:
- [x] use specs entity component system
- [x] parrellize physics
- [x] add collision callbacks
- [ ] polygon physics objects