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https://github.com/ealmloff/pygameboundingvolumes
https://github.com/ealmloff/pygameboundingvolumes
Last synced: 23 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/ealmloff/pygameboundingvolumes
- Owner: ealmloff
- License: lgpl-2.1
- Created: 2021-05-21T00:57:32.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-08-18T02:18:54.000Z (over 2 years ago)
- Last Synced: 2024-12-22T04:42:00.671Z (about 1 month ago)
- Language: Python
- Size: 22.5 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# pygame bounding volumes
A implimentation of a quadtree and kd-tree in pygame for collision detection. With Quadtrees the program is able to simulate 2,000 particles with collisions at 30 fps. Without Quadtrees it can only do 300 at 30fps.
for more information about Quadtrees: https://en.wikipedia.org/wiki/Quadtree