https://github.com/ebadier/heatmap2d
2D heatmaps for Unity
https://github.com/ebadier/heatmap2d
clustering csharp decimation grid-partitioning heatmap shader unity3d
Last synced: 6 months ago
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2D heatmaps for Unity
- Host: GitHub
- URL: https://github.com/ebadier/heatmap2d
- Owner: ebadier
- License: mit
- Created: 2020-05-29T22:52:38.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2021-03-16T11:26:11.000Z (over 4 years ago)
- Last Synced: 2025-03-28T09:36:22.449Z (6 months ago)
- Topics: clustering, csharp, decimation, grid-partitioning, heatmap, shader, unity3d
- Language: C#
- Homepage:
- Size: 1.05 MB
- Stars: 22
- Watchers: 2
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README

## Render 2D Heatmaps in Unity3D with the following benefits
- Efficient shader code
- Huge amount of points never drops rendering performance
- Complete tests scenes to understand the provided algorithms (grid-partitioning, canopy-clustering, decimation)## System requirements
Unity ***2017.4.35f1*** and newer versions