https://github.com/ebonnal/gpong
Library to write 2D platform games in very few lines of code (based on SDL2)
https://github.com/ebonnal/gpong
cpp physics-engine sdl2
Last synced: 8 months ago
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Library to write 2D platform games in very few lines of code (based on SDL2)
- Host: GitHub
- URL: https://github.com/ebonnal/gpong
- Owner: ebonnal
- Created: 2018-02-22T22:29:11.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-09-08T09:57:23.000Z (about 7 years ago)
- Last Synced: 2025-03-07T21:11:11.509Z (8 months ago)
- Topics: cpp, physics-engine, sdl2
- Language: C++
- Homepage:
- Size: 2.57 MB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# GPong
## Overview
Library to write 2D platform games in very few lines of code (based on SDL2)
## Features
- Widgets : Text areas, Buttons & Entries
- Manage GPU memory and optimize sharing
- Manage physical collisions for you
## Test it
**Requires:**
- Windows
- `g++` in path
1. Write your simple game `game.cpp`
2. Run `gpong3 game.cpp -o game.exe`
3. Play `game.exe` !