https://github.com/ebullient/go-junky-place
A room for gameontext written in Java, designed by my 8 year old son
https://github.com/ebullient/go-junky-place
Last synced: 17 days ago
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A room for gameontext written in Java, designed by my 8 year old son
- Host: GitHub
- URL: https://github.com/ebullient/go-junky-place
- Owner: ebullient
- License: apache-2.0
- Created: 2020-09-22T18:55:42.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2020-10-14T16:10:19.000Z (over 5 years ago)
- Last Synced: 2026-03-29T16:56:53.899Z (3 months ago)
- Language: Java
- Size: 107 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# go-junky-place
A room for gameontext written in Java, designed by my 8 year old son.
This project uses Quarkus, the Supersonic Subatomic Java Framework.
If you want to learn more about Quarkus, please visit its website: https://quarkus.io/ .
## Running the application in dev mode
You can run your application in dev mode that enables live coding using:
```bash
./mvnw quarkus:dev
```
## Packaging and running the application
The application can be packaged using `./mvnw package`.
It produces the `junky-place-1.0-SNAPSHOT-runner.jar` file in the `/target` directory.
Be aware that it’s not an _über-jar_ as the dependencies are copied into the `target/lib` directory.
The application is now runnable using `java -jar target/junky-place-1.0-SNAPSHOT-runner.jar`.
## Creating a native executable
You can create a native executable using: `./mvnw package -Pnative`.
Or, if you don't have GraalVM installed, you can run the native executable build in a container using: `./mvnw package -Pnative -Dquarkus.native.container-build=true`.
You can then execute your native executable with: `./target/junky-place-1.0-SNAPSHOT-runner`
If you want to learn more about building native executables, please consult https://quarkus.io/guides/building-native-image.