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https://github.com/eclipse-zenoh/zenoh-c
C API for Zenoh
https://github.com/eclipse-zenoh/zenoh-c
edge-computing iot messaging micro-controllers networking robotics ros2
Last synced: 6 days ago
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C API for Zenoh
- Host: GitHub
- URL: https://github.com/eclipse-zenoh/zenoh-c
- Owner: eclipse-zenoh
- License: other
- Created: 2020-01-21T15:41:23.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2024-10-29T08:59:44.000Z (2 months ago)
- Last Synced: 2024-10-29T09:55:45.952Z (2 months ago)
- Topics: edge-computing, iot, messaging, micro-controllers, networking, robotics, ros2
- Language: Rust
- Homepage: http://zenoh.io
- Size: 16.1 MB
- Stars: 75
- Watchers: 11
- Forks: 56
- Open Issues: 48
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
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[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)# Eclipse Zenoh
The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and computations. It carefully blends traditional pub/sub with geo-distributed storages, queries and computations, while retaining a level of time and space efficiency that is well beyond any of the mainstream stacks.
Check the website [zenoh.io](http://zenoh.io) and the [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed information.
-------------------------------
# C API
This repository provides a C binding based on the main [Zenoh implementation written in Rust](https://github.com/eclipse-zenoh/zenoh).
-------------------------------
## How to build it
> :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active development. When you build from git, make sure you also build from git any other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.). It may happen that some changes in git are not compatible with the most recent packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in maintaining compatibility between the various git repositories in the Zenoh project.
1. Make sure that [Rust](https://www.rust-lang.org) is available on your platform.
Please check [here](https://www.rust-lang.org/tools/install) to learn how to install it.
If you already have the Rust toolchain installed, make sure it is up-to-date with:```bash
rustup update
```2. Clone the [source] with `git`:
```bash
git clone https://github.com/eclipse-zenoh/zenoh-c.git
```[source]: https://github.com/eclipse-zenoh/zenoh-c
3. Build:
Good CMake practice is to perform build outside of source directory, leaving source tree untouched. The examples below demonstrates this mode of building. On the other hand VScode by default creates build directory named 'build' inside source tree. In this case build script slightly changes its behavior. See more about it in section 'VScode'.
By default build configuration is set to `Release`, it's not necessary to add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your platform uses multi-config generator by default (this is the case on Windows), you may need to add option `--config Release` on build step. See more in CMake [build-configurations] documentation. Option`--config Release` is skipped in further examples for brewity. It's actually necessary for [Visual Studio generators] only. For [Ninja Multi-Config] the build script is able to select `Release` as the default configuration.
```bash
mkdir -p build && cd build
cmake ../zenoh-c
cmake --build . --config Release
```The generator to use is selected with option `-G`. If Ninja is installed on your system, adding `-GNinja` to `cmake` command can greatly speed up the build time:
```bash
cmake ../zenoh-c -GNinja
cmake --build .
```Unstable api and/or shared memory support can be enabled by setting repectively `ZENOHC_BUILD_WITH_UNSTABLE_API` and `ZENOHC_BUILD_WITH_SHARED_MEMORY` Cmake flags to `true` during configuration step.
```bash
cmake -DZENOHC_BUILD_WITH_UNSTABLE_API=true -DZENOHC_BUILD_WITH_SHARED_MEMORY=true ../zenoh-c
cmake --build . --config Release
```[build-configurations]: https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
[Visual Studio generators]: https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
[Ninja Multi-Config]: https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html4. Install:
To install zenoh-c library into system just build target `install`. You need root privileges to do it, as the default install location is `/usr/local`.
```bash
cmake --build . --target install
```If you want to install zenoh-c libraries locally, you can set the installation directory with `CMAKE_INSTALL_PREFIX`
```bash
cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
cmake --build . --target install
```By default only dynamic library is built and installed. Set `BUILD_SHARED_LIBS` variable to false to build and install static library:
```bash
cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local -DBUILD_SHARED_LIBS=FALSE
cmake --build . --target install
```The result of installation is the header files in `include` directory, the library files in `lib` directory and cmake package configuration files for package `zenohc` in `lib/cmake` directory. The library later can be loaded with CMake command `find_package(zenohc)`.
Add dependency in CMakeLists.txt on target- `zenohc::shared` for linking dynamic library
- `zenohc::static` for linking static library
- `zenohc::lib` for linking static or dynamic library depending on boolean variable `BUILD_SHARED_LIBS`For `Debug` configuration suffix `d` is added to names of library files (libzenohc**d**.so).
5. VScode
When zenoh-c project is opened in VSCode the build directory is set to `build` inside source tree (this is default behavior of Microsoft [CMake Tools]). The project build script detects this situation. In this case it places build files in `target` directory and `Cargo.toml` file (which is generated from `Cargo.toml.in`) into the root of source tree, as the rust developers used to and as the rust build tools expects by default. This behavior also can be explicitly enabled by setting `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
[CMake Tools]: https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
## Building the Examples
The examples can be built in two ways. One is to select `examples` as a build target of zenoh-c project (assuming here that the current directory is side-by-side with zenoh-c directory):
```bash
cmake ../zenoh-c
cmake --build . --target examples
```You may also use `--target ` if you wish to only build a specific example.
All build artifacts will be in the `target/release/examples` directory in this case.
The second way is to directly build `examples` as a root project:
```bash
cmake ../zenoh-c/examples
cmake --build .
```Link with `zenoh-c` installed into default location in the system (with [find_package]):
```bash
cmake ../zenoh-c/examples
```Link with `zenoh-c` installed in `~/.local` directory:
```bash
cmake ../zenoh-c/examples -DCMAKE_INSTALL_PREFIX=~/.local
```## Running the Examples
### Basic Pub/Sub Example
```bash
./target/release/examples/z_sub
``````bash
./target/release/examples/z_pub
```### Queryable and Query Example
```bash
./target/release/examples/z_queryable
``````bash
./target/release/examples/z_get
```### Running the Throughput Examples
```bash
./target/release/examples/z_sub_thr
``````bash
./target/release/examples/z_pub_thr
```## Documentation
Zenoh-c API documentation is available on [Read the Docs](https://zenoh-c.readthedocs.io/en/latest/index.html).
It can be built manually by performing the following steps:
```bash
cd docs
doxygen
sphinx-build -b html . _build/html
```## Cross-Compilation
Cross-compilation can be performed using standard cmake approach as described in [[cmake-toolchains](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html)].
In addition the following project-specific options might need to be set for cross-compilation:
- `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific rust toolchain release [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
- `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation. [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
- `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust support several Tier-1, Tier-2 and Tier-3 targets [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)].Let's put all together in an example:
Assuming you want to cross-compile for x86_64-pc-windows-gnu from Ubuntu environment.1. Install required packages
- `sudo apt-get install -y mingw-w64`: cross-compilation toolchain for c/c++.
- `rustup toolchain install x86_64-pc-windows-gnu`: cross-compilation toolchain for rust.
2. *(Only if you're using `nightly`)
- `rustup component add rust-src --toolchain nightly`
3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build in this sample is performed outside of source directory```bash
export RUSTFLAGS="-Clinker=x86_64-w64-mingw32-gcc -Car=x86_64-w64-mingw32-ar"
mkdir -p build && cd build
cmake ../zenoh-c -DCMAKE_SYSTEM_NAME="Windows" -DCMAKE_C_COMPILER="x86_64-w64-mingw32-gcc" -DCMAKE_CXX_COMPILER="x86_64-w64-mingw32-g++" -DCMAKE_SYSTEM_PROCESSOR="x86_64" -DZENOHC_CARGO_CHANNEL="+nightly" -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort" -DZENOHC_CUSTOM_TARGET="x86_64-pc-windows-gnu" -DCMAKE_INSTALL_PREFIX="../x86_64-pc-windows-gnu/stage"
cmake --build . --target install
```If all goes right the building files will be located at:
`/path/to/zenoh-c/target/x86_64-pc-windows-gnu/release`
and release files will be located at
`/path/to/zenoh-c/target/x86_64-pc-windows-gnu/release`> :warning: **WARNING** :warning: : Perhaps additional efforts are necessary, that will depend of your environment.
## Rust Version
The Rust version we use is defined in [rust-toolchain.toml](rust-toolchain.toml), which is `1.75.0`.
There might be some memory mapping issue if you use the later version.You can also specify the Rust version.
```bash
cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.75.0"
```## Zenoh features support (enabling/disabling protocols, etc)
It's necessary sometimes to build zenoh-c library with set of features different from default. For example: enable TCP and UDP only. This can be done by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of space due to cmake peculiarities)
Available features can be found in [Cargo.toml](./Cargo.toml)
```bash
cmake ../zenoh-c -DZENOHC_CARGO_FLAGS="--no-default-features;--features=transport_tcp,transport_udp"
```## Versioning
Being a CMake project, zenoh-c is limited to the `MAJOR.MINOR.PATCH.TWEAK` version scheme [inherent
to CMake](https://gitlab.kitware.com/cmake/cmake/-/issues/16716). However, zenoh-c also incorporates
a Cargo package which cannot be versionned with the `MAJOR.MINOR.PATCH.TWEAK` version scheme (not
SemVer compatible). Hence zenoh-c uses a one-to-one mapping between CMake versions and SemVer versions:| CMake version | SemVer equivalent | Meaning |
|-------------------------|-------------------|----------------------|
| `1.2.3` | `1.2.3` | Release version |
| `1.2.3.0` | `1.2.3-dev` | Developement version |
| `1.2.3.x if x >= 1` | `1.2.3-pre.x` | Pre-release version |